Search Issue Tracker
[2D][Tilemap] Gizmos do not appear in tile palette window when toggling ...
[2D][Tilemap] Gizmos do not appear in tile palette window when toggling on the button Scripted visual gizmos do not appear in tile ... Read more
Sprites are not always added to Sprite Atlas when using SpriteAtlasExten...
How to reproduce: 1. Open the attached project 2. In the top toolbar, select Evo->Pack 3. Inspect the "ui_components" Sprite Atlas 4... Read more
[URP][2D] Tilemap Individual Mode and Sprite Renderers are not batched i...
How to reproduce: 1. Open the user's attached "Batch Testing" project 2. Open the Build Settings (File->Build Settings...) 3. Make s... Read more
Editing a tile palette that is docked on the side of the screen switches...
Repro: - either download the project liked to bug 1352527 or may your own tile palette - dock it on the right side of the screen, sa... Read more
Properties set/edited via Script are not updated when using Sprite Atlas V2
How to reproduce: 1. Open the attached project's Scene labeled "Test" 2. In the top toolbar, select "MenuTest -> Add SpriteAtlas to ... Read more
[2D][Sprite Atlas v2] Upgrading atlas to v2 causes objects in folders to...
[2D][Sprite Atlas v2] Upgrading atlas to v2 causes objects in folders to become ungrouped Repro steps: 1. Observe atlas_v1 in Asset... Read more
[2D] [Sprite Atlas] StackOverflowException error appears when packing a ...
How to reproduce: 1. Open the user's project 2. Select "Assets -> Game -> Sprite -> Atlas -> Humanoid_001" in the Project Browser 3.... Read more
Sprite Atlas is compressed when Compress Assets on Import is disabled
How to reproduce: 1. Open the attached "case_1355495.zip" project 2. Select Edit/Preferences and disable Compress Assets on Import 3... Read more
Tilemaps ignores Order of Layers until you enter to Play
To reproduce: 1. Download the attached "TileLayerBug.zip" project and open in Unity 2. Open "Unity_Office_4th_Floor2" scene 3. Sele... Read more
Full-rect sprite packed in Sprite Atlas gives (0,0,0,0) textureRect when...
Reproduction steps: 1. Open the attached "Bugs.zip" project and scene "New Scene" 2. Enter play mode 3. Observe the play mode window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unable to change the Shadow Map resolution for lights via Inspector when 'preserveCachedShadow' is enabled
- Adaptive Probe Volumes are not loaded when Adaptive Light Probes are exported via Asset Bundles and opened on another project
- Sprites are not present in Player when built
- TrackPropertyValue callback stops being called when modifying PropertyField
- [Android] [Particle System] "ParticleSystem.GeometryJob" sometimes takes up to ~20 ms in the worker thread when initializing 5 Particle Systems