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0
votes
Fixed

[Editor] New Tags and Sorting Layers are not created and added in the li...

CodeEditors

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Aug 04, 2020

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Version/s: 2018.4, 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0a20

When new Tags or Sorting Layers are created in the Preset file of "Tags & Layers" then they are not getting created and added in the... Read more

1
votes
By Design

Unexpected break out of an infinite loop when calling IJob.Execute() method

Mono

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Aug 06, 2020

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Version/s: 2018.4, 2020.1.1f1, 2020.2

How to reproduce: 1. Open attached "EternalJob" project 2. Enter Play Mode 3. After the game start, exit the Play Mode 4. Enter Play... Read more

0
votes
Fixed

[Playables] Animator.stabilizeFeet is set to False after the second time...

Animation

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May 09, 2020

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Version/s: 2018.4, 2019.3.0f1, 2020.2

How to reproduce: 1. Open the project "case_1245722-Animator.stabilizeFeet" 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4... Read more

0
votes
Postponed

Editor does not inform the user that a project is located in an unsuppor...

Asset - Database

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Jul 14, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

Reproduction steps: 1. Create a new project in an unsupported file system (e.g. exFAT, FAT32) Expected result: an error or warning ... Read more

0
votes
Won't Fix

[macOS] VSync in Quality Settings has no effect and screen tearing is vi...

MacOS

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Jun 16, 2020

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Version/s: 2018.4, 2018.4.22f1, 2020.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Scene View, move the "... Read more

0
votes
Fixed

Shaders who use Clip() have "&" in the output on OpenGL ES 2.0

Shaders

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Jul 17, 2020

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Version/s: 2018.4, 2018.4.24f1, 2019.3

How to reproduce: 1. Open the attached "Clip GLES2 Bug.zip" project 2. Make sure OpenGL 2.0 is the only graphics API in the Player S... Read more

9
votes
Fixed

[Android]Time.unscaledDeltaTime does not match Time.deltaTime when TimeS...

Android

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Jul 30, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

Steps to reproduce: 1. Open user's attached project "time.zip" 2. Build it on Android 3. Press "Start" and then "Stop" a second or t... Read more

0
votes
Won't Fix

[WebGL] Distant SwiftShader mipmaps are rendered black when using Chromi...

WebGL

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Jul 25, 2020

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Version/s: 2018.4.15f1, 2020.2

Reproduction steps: 1. Open the attached project ("case_1265867-gridtest.zip") 2. Open the repro scene ("gridtest") 3. Make a WebGL ... Read more

0
votes
Fixed

[Collections] Obsolete ArgumentOutOfRangeException errors are thrown whe...

Mono

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Jul 13, 2020

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Version/s: 2018.4, 2019.3.10f1, 2020.2

Reproduction steps: 1. Open the attached project ("NativeArrays.zip") 2. Open the repro scene ("SampleScene") 3. Enter Play Mode 4. ... Read more

0
votes
Won't Fix

RenderTexture.useDynamicScale always returns false when in Play Mode

Texture

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Jul 08, 2020

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Version/s: 2018.4, 2019.3.0f6, 2020.2

How to reproduce: 1. Open the attached project's "case_1261713-Project.zip" Scene labeled "SampleScene" 2. In the Project Window, se... Read more

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