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[Android] An issue that an app show black screen when it is put into mul...

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Mar 21, 2024

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Version/s: 2023.2.0a12, 6000.0.0b14

*Steps to reproduce:* # Create an Emply project and import [this asset|[https://assetstore.unity.com/packages/templates/platformer... Read more

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[Render Graph Viewer] Resource list icons cropped and in inconsistent po...

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May 03, 2024

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Version/s: 6000.0.1f1

*Steps to reproduce:* # Create a new project from High Definition 3D or High Definition 3D Sample. The latter will highlight this ... Read more

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[Linux][OpenGL][Vulkan] Draw calls are not shown in the Event List when ...

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Dec 01, 2023

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Version/s: 2023.2.3f1, 2023.3.0a16

Reproduction steps: 1. Open the attached “BugRepro” project 2. Close the Editor 3. Open RenderDoc 4. In the Executable Path fiel... Read more

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PlayerLoop.SetPlayerLoop() function is ignored when playing game in Player

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Nov 29, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16, 6000.0.0b11

How to reproduce: # Open the “PlayerLoop.zip” project # Open the “Scene“ # Run the Game in the Editor # Observe the Editor # ... Read more

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Player crashes when built with IL2CPP Scripting backend

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Nov 29, 2023

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Version/s: 2021.3.33f1

Reproduction steps: 1. Open the attached project “ReproProject” 2. Build And Run on Android 3. Observe the app’s behaviour Ex... Read more

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[Android][OpenGLES3] A vertical graphical artifact appears on Android Pl...

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Nov 29, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.3f1, 2023.3.0a17

How to reproduce: 1. Open the attached “Texture issue.zip” Project 2. Open the Build Settings (File → Build Settings) 3. Change t... Read more

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[Linux] Crash on g_type_check_instance_cast after changing Editor layout...

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Nov 30, 2023

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Version/s: 2022.3.14f1

Reproductions steps: 1. Create a new project 2. Load custom editor layout or 1. Create a new project from the VR template or 1... Read more

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Audio Source Spatial Blend value gets set to 1 in the WebGL Player when ...

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Nov 30, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.3f1, 2023.3.0a17, 6000.0.0b11

Reproduction steps: 1. Open the attached "PROJECTFILE" project with the WebGL platform 2. Build And Run the project (File > Build... Read more

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Components are flattened in the Inspector when using a custom initializer

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Mar 21, 2024

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Version/s: 2022.3.20f1, 2023.2.16f1, 6000.0.0b13

How to reproduce: 1. Open the “InspectorOverlappingIssue“ project 2. Open the “Assets/BugReport/BugReportScene.unity” scene 3. In... Read more

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Returned texture is grey when using a Custom Lit 2D ShaderGraph and the ...

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Jan 29, 2024

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Version/s: 2022.3.19f1, 2023.2.8f1, 2023.3.0b4

How to reproduce: 1. Open the user’s attached “Custom Lit 2D ShaderGraph and Tilemap.zip” project 2. Enter Play Mode 3. Observe t... Read more

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