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Fixed in 2023.2.5f1, 2023.3.0a19, 7000.0.0a1



Found in



Issue ID




[Linux][OpenGL][Vulkan] Draw calls are not shown in the Event List when taking a capture of a frame with RenderDoc



Reproduction steps:
1. Open the attached “BugRepro” project
2. Close the Editor
3. Open RenderDoc
4. In the Executable Path field, enter the path to the Unity Editor executable
5. In the Command-line Arguments field, enter -projectPath "/path/to/project/"
6. Click Launch
7. In the Game View top bar, click the camera icon to capture the current view
8. Back in RenderDoc, double-click the capture
9. Observe the Event Browser

Expected results: There are no draw calls shown in the RenderDoc Event List
Actual results: Scene draw calls are shown in the RenderDoc Event List

Reproduced with: 2023.2.0b8, 2023.2.3f1, 2023.3.0a17
Not reproduced with: 2021.3.33f1, 2022.3.15f1, 2023.2.0b7

Reproduced on: Ubuntu 23.10, Ubuntu 20.04
Not reproduced on: Windows 10 Pro 21H2

  1. Resolution Note (fix version 2023.3.0a19):

    fix the repaint event not triggered with renderdoc capture button in the linux editor

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