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Under Consideration for 2021.3.X



Found in


Issue ID




Player crashes when built with IL2CPP Scripting backend



Reproduction steps:
1. Open the attached project “ReproProject”
2. Build And Run on Android
3. Observe the app’s behaviour

Expected result: The app runs successfully
Actual result: The app crashes

Reproducible with: 2021.3.5f1, 2021.3.33f1
Not reproducible with: 2023.2.2f1, 2023.3.0a16
Couldn’t test with: 2021.3.0f1, 2021.3.1f1, 2021.3.2f1, 2021.3.3f1, 2021.3.4f1, 2022.2.21f1 (entities package errors in the Console)
Fixed in: 2022.3.0f1

Reproducible with these devices:
VLNQA00518 - Google Pixel 4 (Pixel 4), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 12
VLNQA00414 - Galaxy Note10+ 5G (SM-N976V), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 9
VLNQA00278 - Xiaomi Redmi Note 7 (Redmi Note 7), CPU: Snapdragon 660, GPU: Adreno 512, OS: 9.0.0
VLNQA00139 - Vivo Xplay6 (vivo Xplay6), CPU: Snapdragon 820 MSM8996, GPU: Adreno 530, OS: 7.1.1
iPad Air 4th Gen (iOS 15.2.1)

Testing environment: macOS(Intel) 14.0 Sonoma

1. No crash in Development build
2. Stacktrace symbolized using AndroidLogcat stack trace utility tool and is attached named (“ReleaseBuildLogcatStacktrace.txt”)
3. No crash on Standalone(macOS), but crashes on Standalone(Windows 10).

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