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Editor crashes when editing a nested property with EditorGUILayout.Prope...
How to reproduce: 1. Open the attached project and select foo_test.asset 2. In the Inspector try to change the value of Bar using th... Read more
"The editor layout could not be fully loaded" message is shown when the ...
To reproduce: 1. Open attached project ("case_1207271.zip") 2. Observe the Console Expected result: No messages are printed Actual ... Read more
[HDRP] Game view overlays Scene view when "Post Process Volume" GameObje...
How to reproduce: 1. Create a new project using HDRP and Unity 2020.1.0a16 - 2020.1.0a17 3. Load "SampleScene" 2. Open Scene view an... Read more
Audio Source Spatial Blend property is ignored when a Rigidbody componen...
Steps to reproduce: 1. Open the attached project (case_1206115_SpatialBlend.zip) 2. Attach a Ridigbody component to "Audio Source" g... Read more
Original window doesnt enter fullscreen mode when launching with second ...
Reproduction steps: 1. Open attached project 2. Build and run the project 3. Make sure "windowed" is unticked 4. Select lower resolu... Read more
[Package Manager] Package Description text for assets under "My assets" ...
Package Description text under My Assets is clipping for assets that have a long Description. refer attached video. Steps to Repro:... Read more
Dynamic objects are included in shadowmaps when baking static Reflection...
How to reproduce: 1. Open "SampleScene" from the attached project 2. Open Lighting Settings window 3. Click "Generate Lighting" and ... Read more
[TMP] Dropdown UI element throws an exception and doesn't work when 'Rel...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Click on the drop-down menu 4... Read more
Crash on mono_class_setup_methods with Begin MonoManager ReloadAssembly ...
Steps to reproduce: 1. Open the attached project ("1207588.zip") using any of the reproducible versions Reproducible with: 2019.2.1... Read more
ParticleSystem.LimitVelocityOverLifetimeModule.limit value is not the sa...
How to reproduce: 1. Open the project "case_1207764-particleSystem" 2. Open the scene "SampleScene" 3. Select the GameObject "Partic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The LayerMask parameter is ignored when using Physics2D.GetRayIntersection method
- The Tilemap GameObject causes other Tilemap GameObjects to become invisible when its “Mask Interaction” is set to “Visible Inside Mask”
- GenericDropdownMenu does not disappear when a dropdown selection that is shown with PopupWindow.Show() is pressed
- Environment is partially black when re-opening the newly created HDRP project for the second time
- Manual Reference button for Render Graph section in Rendering Debugger opens a missing Manual page