Search Issue Tracker
[Regression] Editor crash on SkinnedMeshRenderer::PrepareSkinCommon when...
To reproduce: 1. Open the "TestScene" in the user-provided project 2. Select the "PlaneAnimation&Cloth" Game Object from the Hierarc... Read more
Packages folder scanned by Editor causing compilation errors
To reproduce (if using user project, just open it): 1. Create a new Unity project. 2. Create a new custom vs solution, add generated... Read more
Unity does not attempt to save changes when shutting down the computer
Reproduction steps: 1. Open new project in Unity 2. Make little changes 3. Shut down the computer Expected: Unity allows to save ch... Read more
Dragging sprite into the Grid and leaving Scene tab without releasing re...
To reproduce: 1. Open the "TestScene" in the attached project 2. Select the "Grid" Game Object from the Hierarchy 3. Select the "til... Read more
[Metal] [MacOS-Standalone-64Bit] Frame rate spikes in Gfx.WaitForPresent
Reproduction steps: 1. Open the attached project from case 947494. 2. Make sure graphics API is set to Metal. 3. Go to Build Setting... Read more
NetworkTransport.GetRemoteDelayTimeMS returns 0 via Server to Client mes...
How to reproduce: 1. Open the attached project 2. Simulate network latency (tested with Clumsy) 2. Build & Run the project 3. In the... Read more
Keystore file location validity for Android builds is not checked at the...
Steps to reproduce: 1. Open new project 2. Create new Keystore 3. Move the file to another directory 4. Attempt to build -- Error th... Read more
[Mac] Video with highest resolution and quality settings flickers when p...
Reproductions steps: 1) Download and open attached project 2) Build and run "expl.unity" with the highest screen resolution and fant... Read more
ChildAnimatorStateMachine.position doesn't change the StateMachines posi...
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Right click "SetupAnimationController" -> "Mod" -> "Setup" -> "NewAnimati... Read more
SyncListString causes the Editor to freeze while compiling scripts
To reproduce: 1. Open the project, attached by the tester (syncListStringBug.zip) 2. Open the test.cs script and uncomment the Sync... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Matching Selectors list not updating correctly with element's pseudo-state updates
- [Android] Crash on vendor/lib64/egl/libGLES_mali.so when Graphics Jobs(Experimental) is disabled and the Player is running on the Google Pixel 6 with the March security patch installed
- Profiler does not profile after building the Project with Autoconnect Profiler Option enabled
- Editor slows down when selecting a script with the [HideInInspector] attribute on arrays with dynamic values
- [XR] Custom Pass not working as intended with Single Pass Instanced when XR is initialized after runtime start