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2
votes
Fixed

ParticleSystem Birth SubEmitter doesn't always fire when using random be...

Visual Effects - Legacy

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Aug 10, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1.Open attached 'SubEmitterLifetime' Unity project 2.Open scene ‘MainScene’ 3.Enter Play mode Expected results:... Read more

7
votes
Fixed

[iOS][IL2CPP] UnityLinker.exe fails to run when building for iOS platform

IL2CPP

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Aug 11, 2017

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Version/s: 2017.2.0b7

To reproduce: 1. Open attached project 2. Build for iOS platform Expected: Unity builds project successfully. Actual: Build fails b... Read more

0
votes
Not Reproducible

[Regression] SpeedTree preview is not displayed/messed up when multisele...

Speedtree Integration

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Aug 11, 2017

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Version/s: 2017.3.0a3

Steps to repro: 1. Open attached project; 2. Go to Project folder; 3. Multiselect 4 .spm tree prefabs; 4. Observe preview rendering... Read more

0
votes
Fixed

Inspector window's preview shows all selected objects in each icon tile ...

Inspector Framework

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Aug 11, 2017

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Version/s: 2017.3.0a4

To reproduce: 1. Open new project 2. Create 2 or more prefabs from any standard objects 3. In Project window, holding ctrl, select c... Read more

1
votes
Fixed

DLL files are not excluded during building for standalone platform, even...

Scene Management

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Aug 11, 2017

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Version/s: 5.6.3f1

To reproduce: 1. Open the project, attached by the user (TestCreatingDll.zip) 2. In the Project view, select TestDll_Editor asset 3... Read more

0
votes
Won't Fix

VSTU: Node not supported: 'Vector3 - Vector3

CodeEditors

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Aug 11, 2017

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Version/s: 2017.2.0b6

Adding a Vector3 operation to the Visual Studio 2017 Watch window displays: "Node not supported: 'b - a' " How to reproduce: 1. Ope... Read more

2
votes
Won't Fix

Crash in GdipCreateBitmapFromStream when calling System.Drawing.Bitmap c...

Mono

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Aug 11, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open the project, attached by the user (GifWriterCrash.zip) 2. Open "1" scene 3. Enter Play mode 4. Press E on the... Read more

0
votes
Fixed

[Regression] 'AssetImporterEditor: assetEditor has null targets!' is sho...

Inspector Framework

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Aug 11, 2017

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Version/s: 2017.2.0b7

Steps to repro: 1. Open attached project; 2. In the Project folder multiselect four .spm prefabs by shift-clicking on them; 3. In t... Read more

0
votes
Fixed

[OSX][New scripting runtime] Editor crashes after attaching VS debugger ...

Mono

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Aug 11, 2017

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Version/s: 2017.2.0b7

1. What happened Reproducible on OS X with new runtime only - doesn't happen on legacy Mono. Editor crashes, with no Bug Reporter be... Read more

0
votes
Fixed

[Regression][UI] WindZone's mode is displayed as text field instead of d...

Speedtree Integration

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Aug 11, 2017

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Version/s: 2017.2.0b7

Steps to repro: 1. Open attached project and 'test' scene; 2. Select WindZone gameobject in the Hierarchy; 3. Observe Mode field in... Read more

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