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[UnityTest] Test Runner's tests are stopped when NotImplementedException...
How to reproduce: 1. Open the attached project 2. Open the Test Runner Window (Window->General->Test Runner) 3. In Test Runner Windo... Read more
ReflectionTypeLoadException is thrown when importing Code Analysis and M...
How to reproduce: 1. Open the attached project 2. Enter the Play Mode 3. Observe the Console Window Expected result: ReflectionType... Read more
[UIElements] Visual Element's Property's label cannot be changed when it...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Select the "CUSTOM INSPECTOR TEST" GameObject in the... Read more
[InputSystem][UI] GC allocations triggered by events processed by UI inp...
1. Set up a project to use uGUI with the new input system (i.e. add InputSystemUIInputModule). 2. Open the profiler 3. Run the proje... Read more
IL2CPP incorrectly boxes values when using generic virtual methods on st...
Steps to reproduce: 1. Open the attached project (case_1212919.zip) 2. Attach "TestScript" to any GameObject 3. Under Edit -> Projec... Read more
Memory is not cleared after loading an empty Scene with SceneLoadMode.Si...
How to reproduce: 1. Open attached project "leakTest2019.3.0f3.zip" 2. Build and Run the project 3. In Editor, open Memory Profiler... Read more
[2019.3] Changing lightning settings via API doesn't update them in the ...
How to reproduce: 1. Open the attached project 2. Window > Rendering > Lightning Settings 3. Enable Realtime GI, Baked GI and disabl... Read more
Changing a prefab in a subscene does not trigger a reimport of the subscene
To reproduce: 1. Create a new subscene. 2. Create a cube in a scene and make it a prefab. 3. Move an instance of the subscene into t... Read more
2019.3: Graphics.CopyTexture does not work with Texture3D
Reproduction steps: 1. Open project in "MyRepro.zip" 2. Script in the "Editor" folder creates a Texture3D using 2D Textures in "Text... Read more
OnPreviewGUI method's background image is rendered grey instead of white...
How to reproduce: 1. Open the attached 'TestPreviewRenderer2.zip' project 2. Navigate Example -> GameObject Editor 3. Observe that b... Read more
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