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0
votes
Fixed

Crashes on AssetsMenu::CanDeleteSelectedAssets when right clicked on ass...

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Sep 27, 2016

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Version/s: 5.5.0b3

How to reproduce: 1. Open the attached project "835652AssetCrash.zip" 2. Right click on Assets folder Actual result: crash Expecte... Read more

0
votes
Fixed

Directional Flares are cut off at the corner when the FOV is high

Shuriken

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Sep 27, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project "835706.zip" 2. Open scene "BugRepro/LensFlareClipping" 3. Run the scene 4. Notice tha... Read more

0
votes
Not Reproducible
1
votes
Fixed

[Deferred] Halo is visible through object if scene contains particle sys...

Shuriken

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Sep 27, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project "835710.zip" 2. Open scene "BugRepro/Halo" and run it 3. Notice that halo is visible t... Read more

0
votes
Won't Fix

Sprite flickers with fragments of sprites that are on its side in the sp...

2D

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Sep 24, 2016

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Version/s: 5.4.0f3

To reproduce: 1. Open the project attached by the user 2. Move the scene around and notice green fragments flickering on the sides o... Read more

0
votes
Duplicate

[Editor] Assets don't import properly between the betas

Asset and Scene Management

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Sep 27, 2016

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Version/s: 5.5.0b3

- Projects created in 5.5.0b3 and opened in b4 or b5 don't import the materials properly (icon missing, materials can't be found whe... Read more

0
votes
Fixed

[WSA] GUID of firstpass-metro-vs2013 assembly is used for firstpass-wind...

Windows Store Apps

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Sep 26, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open any unity project (or create new one) 2. Switch to WSA platform 3. Open Build Settings 4. Choose: -... Read more

0
votes
Not Reproducible

When local device is set to Oculus, sound only plays when one of the tit...

XR SDK

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Sep 20, 2016

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Version/s: 5.5.0b3

How to reproduce: 1. Open the attached project "VR Playground 833706v2 .zip" 2. Open and play MainMenu scene 3. After scene fades in... Read more

3
votes
Not Reproducible

Editor Crash on window resume

Themes

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Sep 26, 2016

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Version/s: 5.4.1f1

Unity was open on the Persistent scene of the project, the profiler window was also open on another monitor. After scrubbing through... Read more

0
votes
Duplicate

CommandBuffer.Blit() with no custom shader doesn't match CommandBuffer.B...

Shaders

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Sep 23, 2016

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Version/s: 5.4.1f1

To reproduce: 1. Open attached project 2. Open the scene named "Blit_WILL_blit.unity" and click play, and observe that an image app... Read more

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