Search Issue Tracker

0
votes
Fixed

[UWP] Universal Windows native dll is ignored in Release/Master but work...

Windows Store Apps

-

Oct 08, 2016

-

Version/s: 5.5.0b5

Steps to reproduce: 1. Open attached project "839333.zip" 2. Open scene "Dummy" 3. Build for Local Machine 4. Once building is done... Read more

0
votes
Won't Fix

[Android] [iOS] Speed degradation on IL2CPP backend

IL2CPP

-

Oct 06, 2016

-

Version/s: 5.4.1p2

Steps to reproduce: 1) Download attached project 'ParallaxCloudSystem-1.zip' and open in Unity 2) Switch platform to Android 3) Buil... Read more

1
votes
Fixed

Error produced by failed connection to cache server causes batch mode bu...

Deployment Management

-

Oct 10, 2016

-

Version/s: 5.4.1f1

Steps to reproduce: 1. Create new project, enable cache server and enter ip of non-existing server 2. Re-open project to make sure ... Read more

0
votes
By Design

Default string comparer for Enumerable.OrderBy is wrong in webGL

WebGL

-

Oct 11, 2016

-

Version/s: 5.3.4f1

Default string comparer for Enumerable.OrderBy is wrong in webGL (new string[] { "abc", "XY", "CDE", "ijk" }).OrderBy(s => s).ToArr... Read more

0
votes
Fixed

UnloadSceneAsync in OnDestroy crashes editor when exiting play mode in U...

Asset and Scene Management

-

Oct 11, 2016

-

Version/s: 5.5.0b7

Steps to reproduce: 1. open attached project 2. play scene 'Main' 3. exit play mode - crash in UnityScene::UnloadSceneObjects Repr... Read more

0
votes
By Design

Scene.isLoaded returns false when UnloadSceneAsync is called when there ...

Asset and Scene Management

-

Oct 11, 2016

-

Version/s: 5.5.0b7

Steps to reproduced: 1. open attached project 2. start scene 'Main' 3. click' Space' Expected: both logs should say 'True' Actual: ... Read more

0
votes
Fixed

[SceneView][Sculpting] Previously chosen brush is not rendered correctly...

Terrain

-

Oct 11, 2016

-

Version/s: 5.5.0b7

Steps to repro: 1. Open Unity; 2. Open attached project and 'test' scene; 3. Select Terrain gameobject in the Hierarchy view; 4. Ch... Read more

0
votes
Fixed

[UWP][WSA] Prefab instantiated in runtime still references prefab if tha...

Windows Store Apps

-

Oct 06, 2016

-

Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project "838737.zip" 2. Open scene "repro" and run it 3. Notice that both lines return same In... Read more

0
votes
Won't Fix

Graphics.CopyTexture should force mipmap generation for src if it is RT ...

Graphics - General

-

Oct 11, 2016

-

Version/s: 5.4.1p3

CopyTexture should force mipmap generation for src if it is RT with (auto)generateMips set to true A RT may not have generated its ... Read more

0
votes
Fixed

EditorUtility.CollectDependencies on scene causes editor text to disappe...

Editor - Other

-

Oct 11, 2016

-

Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project 2. Open Main scene 3. Select "Main Camera" and in Test script context menu click "Run"... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.