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Upgrading a project with Universal RP throws reference errors.
Upgrading a project with Universal RP 6.9 does not upgrade Universal RP to 7.0 1. Create a project with Universal RP 6.9 in 2019.... Read more
Fatal error in Unity CIL Linker for type within attribute when building ...
Steps to reproduce: 1. Download attached project 2. Make sure that Manage Stripping level is set to Medium or High 3. Build for Stan... Read more
Text Mesh Pro different horizontal/vertical alignments of selected objec...
Repro steps: 1. Open attached project "1181290_TMP_alignments" and "SampleScene" 2. In the Hierarchy window, expand the Canvas objec... Read more
[VCS] Changes to the Audio Mixer can be made without checking out the asset
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Create a new Audio Mi... Read more
[HDRP] HDRP/Lit shader produces null reference errors when emissive text...
Reproduction steps: 1) Open any project with 7.0.1 + HDRP version 2) Create a new material 3) Switch shader to HDRP\Unlit 4) In emi... Read more
A new shadow without a clear source is forming on 3D Objects when moving...
Steps to reproduce: 1. Open user's attached project "GhostLight.zip" 2. Open "MainScene" 3. Look at the Structure in the Scene so th... Read more
UI Element Button is stuck in active state when it's popup is closed
How to reproduce: 1. Open attached project ("proj.zip") 2. Open bug report window (Window->"BUG REPORT ====") 3. In the bug report w... Read more
[VCS] NullReference exceptions thrown when selecting Assets in the VCS W...
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Open the VCS Window (... Read more
[Profiler] The column width of Frame scales up & down due to which rest ...
The column width of Frame scales up & down due to which rest of the column try to auto-align in Profiler Toolbar Steps to Repro: 1... Read more
[SerializeReference] Failure to add managed reference to List the first ...
1) Open attached project 2) Create a GameObject and add the Test component. 3) Press `Add`. Notice 1 error is thrown: - Canno... Read more
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