Search Issue Tracker
Fixed in 8.0.0
Votes
0
Found in [Package]
7.0.1
Issue ID
1181155
Regression
Yes
Upgrading a project with Universal RP throws reference errors.
Upgrading a project with Universal RP 6.9 does not upgrade Universal RP to 7.0
1. Create a project with Universal RP 6.9 in 2019.2 or older version
2. Open the project in Unity 2019.3 or a newer version
Expected result: Unity upgrades with no errors, upgrading the project version of Universal RP if required
Actual result: Reference problems which get cleared after upgrading Universal RP to 7.0
Note: Upgrading the package in Package Manager manually clears the errors.
Reproduced with: Creating the initial project on 2019.2.4f1 and upgrading to both 2019.3.0b1 and 2020.1.0a3 separately.
Erorrs: Library\PackageCache\com.unity.render-pipelines.lightweight@6.9.1\Runtime\2D\PixelPerfectCamera.cs(179,13): error CS0234: The type or namespace name 'PixelPerfectRendering' does not exist in the namespace 'UnityEngine.Experimental.U2D' (are you missing an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.lightweight@6.9.1\Runtime\2D\PixelPerfectCamera.cs(185,17): error CS0234: The type or namespace name 'PixelPerfectRendering' does not exist in the namespace 'UnityEngine.Experimental.U2D' (are you missing an assembly reference?)
Library\PackageCache\com.unity.render-pipelines.lightweight@6.9.1\Runtime\LightweightRenderPipeline.cs(135,46): error CS0122: 'VFXManager' is inaccessible due to its protection level
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
conceptfac
Sep 30, 2019 22:42
I have the same issue! Every Unity update a new bug! It's ridiculous