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2
votes
Fixed

Handles.MakeBezierPoints() omits the second last point

Scene/Game View

-

Apr 27, 2016

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Version/s: 5.3.4f1

Reproduction steps: 1. Open the attached project "BezierBug.zip" 2. Open the "BezierBug" scene 3. Notice the gap between cubes in th... Read more

0
votes
Fixed

UI Text/Buttons flicker when there are a lot of disabled UI elements pre...

UI

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Apr 29, 2016

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Version/s: 5.3.4p5

How to reproduce: 1. Open attached project 2. Open scene Scenes/bug.unity 3. Play the scene - Note the flickering in both the Scen... Read more

0
votes
Won't Fix

Changing main monitor pushes floating editor windows to another, possibl...

Window management

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May 02, 2016

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Version/s: 5.3.4p5

Preparing machine for repro: 1. Two monitors 2. Make sure that first monitor is also main monitor Note: This isn't a requirement - ... Read more

0
votes
Won't Fix

Fog shader doesnt work on WebGl

Shaders

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Mar 22, 2016

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Version/s: 5.3.1f1

Reproduction steps: 1. Open attached project 2. Open "DemoWalk" Scene 3. Notice that in Game view there is fog 4. Build and launch W... Read more

0
votes
Fixed

[Collision] Particles sometimes appear at random positions after collisi...

Shuriken

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May 02, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Download and import attached project. (WorldCollisionRandom.zip) 2. Open scene: strip. 3. Simulate particle ... Read more

0
votes
Fixed

[Local] ParticleSystem.Stop will instantly destroy emitted particles tha...

Shuriken

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May 02, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Open attached project 2. Open scene "PartcileIssueScene" 3. Run it 4. Press G to start particle simulation 5... Read more

0
votes
By Design

WebGL export produces a project that freezes

WebGL

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Apr 19, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Build and run attached project to WebGL. 2. Press space to go to the next menu. 3. Press space again to start... Read more

0
votes
Fixed

Error-Message when accessing the main asset

Asset Loading

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Apr 19, 2016

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Version/s: 5.3.4f1

"AssetBundle dummycar.main doesn't have main asset!" error is thrown every time it is accessed (For example checking if MainAsset is... Read more

0
votes
Postponed

Data gets corrupted after passing it into a static method of the same st...

Mono

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May 01, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1) Extract and open the project attached by user (Corruption_Test.zip). 2) Open scene 'corruption.unity'. 3) Pre... Read more

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