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0
votes
By Design

Texture of a large mesh shows artifacts when zoomed in

Texture

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Oct 30, 2020

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Version/s: 2018.4, 2019.4.13f1, 2021.1

How to reproduce: 1. Open the user's attached project("Urp Bug.zip") 2. Load "Sample Scene" 3. Look at the plane in Scene View Expe... Read more

0
votes
By Design

[ECS] ArgumentException is thrown when EntityCommandBuffer.DestroyEntity...

Package: Entity Component System (ECS)

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Nov 18, 2020

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Version/s: 0.16.0-preview.21

How to reproduce: 1. Open the user's attached project("Iteration3-Jobs.zip") 2. Enter Play mode 3. Wait a couple of seconds 4. Press... Read more

0
votes
Won't Fix

Bolt Acknowledgements menu layout is pushed to the right

Package: Visual Scripting

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Sep 02, 2020

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Version/s: 1.4.13

The menus layout is aligned to the right with blank space on the left. It looks squashed and awkward. Expected: A clear, well laid... Read more

0
votes
Fixed

Prefab name is not updated when renaming and reimporting with PSD Import...

Package: 2D PSD Importer

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Nov 19, 2020

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Version/s: 5.0.0-preview.1

How to reproduce: 1. Open attached "PresetSavesUnwantedProperties.zip" 2. In the Project window, select Asset A and observe its name... Read more

0
votes
Postponed

lag spike on first collision with "ontrigger"

Package: Visual Scripting

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Jun 08, 2020

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Version/s: 1.4.2

[Original Issue|https://support.ludiq.io/communities/5/topics/3107-lag-spike-on-first-collision-with-ontrigger]  ---- i hope some on... Read more

1
votes
Fixed

Missing `localhost` in the `hosts` file configuration could cause the Un...

Packman

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Nov 26, 2020

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Version/s: 2019.4.13f1, 2020.1.10f1, 2020.2.0b8, 2021.1.0a1

Reproduction steps: 1. Remove/comment out on the host file the line 127.0.0.1 localhost 2. Open Unity Hub and open/create a project... Read more

0
votes
Won't Fix

[Windows] PopupField incorrectly calls MouseLeaveEvent when being closed...

UI Toolkit

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Nov 09, 2020

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Version/s: 2019.4, 2019.4.14f1, 2021.1

Reproduction steps: 1. Open user attached Project "UnityBugMouseLeaveEvent" 2. Open "Assets/Scenes/SampleScene" 3. Select GameObject... Read more

0
votes
Fixed

[ShaderGraph][UI-Toolkit] Enter Key does not add the Node from the Searc...

Package: Shader Graph

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Nov 27, 2020

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Version/s: 8.0.1

How to reproduce: 1. Open the attached project named "ShaderGraphUIEnterKeyCase" 2. Create a new Shader Graph 3. Press Spacebar to b... Read more

0
votes
Fixed

Texture Mipmap Stripping corrupts the textures in the Build when the cru...

Texture

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Nov 26, 2020

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Version/s: 2020.1, 2020.1.13f1, 2021.1

How to reproduce: 1. Open the attached "mipstripping" project 2. Open the Scene "SampleScene" 3. Open the Build Settings (File->Buil... Read more

0
votes
Fixed

The cleared Lightmap gets restored after reopening the Scene that has be...

Progressive Lightmapper

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Nov 12, 2020

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Version/s: 2018.4, 2020.2.0b10, 2021.1

How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' (Scenes > SampleScene) 3. Select File > Save As and save... Read more

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