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0
votes
Fixed

Right-clicking on an asset destroyed (from script) during playmode crash...

Asset - Database

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Nov 21, 2017

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Version/s: 2018.1.0a3

To reproduce: 1)Open the attached project 2)Open "test" scene 3)Run the scene and press "D" key to call DestroyImmediate on "test.pr... Read more

0
votes
Fixed

Unexpected jump while debugging nested loops in Visual Studio

Mono

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Nov 11, 2017

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Version/s: 2017.1.1f1

How to reproduce: 1. Open Unity 2. Load user-submitted project 3. Open 'ArrayTest.cs' script in Visual Studio 4. Set Visual Studio d... Read more

0
votes
Won't Fix

DLL file causes Editor to hang on entering Play mode

Scripting

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Nov 14, 2017

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Version/s: 2017.1.0b1, 2017.2.0f3

Steps to reproduce: 1. Open attached “testingDLL.zip” Unity project 2. Enter Play mode Expected results: Unity enters Play mode Act... Read more

0
votes
Fixed

[DX12] Crash with memory allocation issues when using a camera with the ...

DirectX12

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Nov 16, 2017

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Version/s: 2017.2.0f3

To reproduce: 1) Open attached project Optional: Make sure Test2 is set to be built and that DX12 is the first API to be used 2) Bui... Read more

0
votes
Fixed

[Editor UI] Point light icon is missing in inspector window for light co...

IMGUI

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Nov 22, 2017

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Version/s: 2018.1.0a4, 2018.1.0a6

Steps to Repo: 1. Hierarchy > Right click > Light > Point Light 2. Select created point light > observe in inspector window that the... Read more

0
votes
Not Reproducible

Memory leak caused when a static flag is set to 'lightmap static' on an ...

Asset - Importers

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Nov 22, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Open user attached project 2. Open the scene "leaks.unity" in Assets->Scenes 3. Open Task Manager in Windows,... Read more

0
votes
Fixed

[Timeline] NullReferenceException on selecting "Add from Animation Clip"...

Timeline

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Nov 22, 2017

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Version/s: 2018.1.0a4, 2018.1.0a5

Steps to reproduce 1. Open a New Unity Project 2. Create a empty GameObject and select that GameObject 3. Select "Timeline" from "W... Read more

0
votes
Fixed

PlayerSettings.iOS.appleDeveloperTeamID is ignored if automatic signing ...

iOS

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Nov 08, 2017

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Version/s: 2017.1.1p3

If PlayerSettings.iOS.appleEnableAutomaticSigning is set to false, then the value of PlayerSettings.iOS.appleDeveloperTeamID is not ... Read more

1
votes
Won't Fix

Unity crashes at GdipAlloc when saving bitmap to memory stream

Mono

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Nov 21, 2017

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Version/s: 2017.1.1f1

How to reproduce: 1. Open given Unity project 2. Open scene "DoubleScene" 3. Enter play mode Reproducible with: 5.6.4p3, 2017.1.2p3... Read more

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