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Using Graphics.Blit on temporary RenderTexture results in different outp...
Reproduction steps: 1. Open the project in "read-pixels-bug.zip" 2. Open SampleScene and enter Play Mode 3. Inspect how the 2 first ... Read more
[macOS] Text caret position cannot be moved via arrow keys in the Build ...
How to reproduce: 1. Create a new Unity project 2. Select File > Build and Run 3. Enter some text for the build title 4. Attempt to ... Read more
HDRP custom post processes disappear from stack
Renaming custom post-process files or changing their namespace breaks the effect (they disappear from the list in the HDRP default s... Read more
[Profiler][UX] Profiler is very slow, hard to select right frame, runs o...
Reproduction steps: 1. Open attached project "VersionDependencyGraph.zip" 2. In Profiler window, enable Deep Profiling and record in... Read more
[HLSLcc] Wrong atomic min/max parameter types
Reproduction steps: 1. Open attached project "OpenGLCompute.zip" 2. In Project window, open Assets/Repro.compute compiled code 3. In... Read more
HDRP 'MatCap Intensity preference' value not saved after reopening project
How to reproduce: 1. Open the user's attached project 2. Select 'Edit' > 'Preferences...' 3. In the Preferences window select the 'H... Read more
Misleading upgrade prompt when opening Project from Hub with an incremen...
"Do you want to upgrade your Project to a newer version of Unity?" prompt displayed when opening Project from Hub in which the proje... Read more
[GPU PLM] GPU lightmapping does not work on the new iMac 2020
Steps to reproduce: 1. Open the Tests scene on the new iMac 2020 with Radeon Pro 5700 XT 16 GB 2. Lightmap the scene using GPU light... Read more
[VFX][URP] NullReferenceException thrown on importing VisualEffectGraph ...
NullReferenceException thrown on importing VisualEffectGraph Additions Steps to Repro: 1. Create a new Project in URP Template 2... Read more
[ShaderGraph][URP] "Sampling" text is overlapping with value in SceneDep...
"Sampling" text is overlapping with value in SceneDepth node in ShaderGraph Editor Steps to Repro: 1. Create a new Project in URP ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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