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0
votes
Fixed

Using Graphics.Blit on temporary RenderTexture results in different outp...

Mobile Graphics

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Sep 23, 2020

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Version/s: 2018.4, 2019.4.10f1, 2021.1

Reproduction steps: 1. Open the project in "read-pixels-bug.zip" 2. Open SampleScene and enter Play Mode 3. Inspect how the 2 first ... Read more

0
votes
Fixed

[macOS] Text caret position cannot be moved via arrow keys in the Build ...

MacOS

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Sep 23, 2020

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Version/s: 2020.2.0a17, 2020.2.0b3

How to reproduce: 1. Create a new Unity project 2. Select File > Build and Run 3. Enter some text for the build title 4. Attempt to ... Read more

0
votes
Duplicate

HDRP custom post processes disappear from stack

HD RP

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May 06, 2020

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Version/s: 2019.3.9f1

Renaming custom post-process files or changing their namespace breaks the effect (they disappear from the list in the HDRP default s... Read more

0
votes
By Design

[Profiler][UX] Profiler is very slow, hard to select right frame, runs o...

Profiling

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Sep 07, 2020

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Version/s: 2019.4, 2019.4.9f1, 2020.2

Reproduction steps: 1. Open attached project "VersionDependencyGraph.zip" 2. In Profiler window, enable Deep Profiling and record in... Read more

0
votes
Fixed

[HLSLcc] Wrong atomic min/max parameter types

Shader System

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Sep 03, 2020

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Version/s: 2018.4, 2019.4.8f1, 2020.2

Reproduction steps: 1. Open attached project "OpenGLCompute.zip" 2. In Project window, open Assets/Repro.compute compiled code 3. In... Read more

0
votes
Fixed

HDRP 'MatCap Intensity preference' value not saved after reopening project

Package: Scriptable Render Pipeline HD

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Sep 23, 2020

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Version/s: 10.0.0-preview.26

How to reproduce: 1. Open the user's attached project 2. Select 'Edit' > 'Preferences...' 3. In the Preferences window select the 'H... Read more

0
votes
By Design

Misleading upgrade prompt when opening Project from Hub with an incremen...

Hub

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Sep 24, 2020

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Version/s:

"Do you want to upgrade your Project to a newer version of Unity?" prompt displayed when opening Project from Hub in which the proje... Read more

0
votes
Postponed

[GPU PLM] GPU lightmapping does not work on the new iMac 2020

Progressive Lightmapper

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Aug 15, 2020

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Version/s: 2019.4.8f1

Steps to reproduce: 1. Open the Tests scene on the new iMac 2020 with Radeon Pro 5700 XT 16 GB 2. Lightmap the scene using GPU light... Read more

0
votes
Fixed

[VFX][URP] NullReferenceException thrown on importing VisualEffectGraph ...

Package: Visual Effect Graph

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Sep 24, 2020

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Version/s: 8.1.0, 8.2.0, 9.0.0-preview.55, 10.0.0-preview.27

NullReferenceException thrown on importing VisualEffectGraph Additions Steps to Repro: 1. Create a new Project in URP Template 2... Read more

0
votes
Postponed

[ShaderGraph][URP] "Sampling" text is overlapping with value in SceneDep...

Package: Shader Graph

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Sep 24, 2020

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Version/s: 8.1.0, 8.2.0, 9.0.0-preview.55, 10.0.0-preview.27

"Sampling" text is overlapping with value in SceneDepth node in ShaderGraph Editor Steps to Repro: 1. Create a new Project in URP ... Read more

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