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0
votes
By Design

[Compute] ComputeShader.SetFloats only works for first data in float array

Shaders

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Oct 17, 2017

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Version/s: 2017.3.0b5

Only the first data (i.e. floatarray[0]) of float array is correct in compute shader, which values are set using ComputeShader.SetFl... Read more

0
votes
Won't Fix

Typing Asian characters inside an InputField then changing its text thro...

Themes

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Oct 17, 2017

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Version/s: 2017.1.1f1

Steps: 1) Create an InputField (GameObject - UI - InputField) 2) Go in Play mode then type something inside in either Korean, Japan... Read more

0
votes
Fixed

UI - Moving an object with a child does not work in certain circumstances

uGUI

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Oct 17, 2017

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Version/s: 2017.3.0b5

Moving an object in the scene resets it to a local position of (0,0,0) under certain circumstances 1. Open Main Scene 2. Select Chi... Read more

0
votes
Won't Fix

[Vulkan] In-Game graphical glitch when CameraClearFlags set to "Don't cl...

Graphics - General

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Oct 17, 2017

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Version/s: 2017.2.0f3

How to reproduce: 1. Open any project 2. Set Main Camera > Clear Flags to "Don't clear" 3. Create a 3D object 4. Add Vulkan to Graph... Read more

0
votes
Won't Fix

UnityProfilerPerThread::SampleGCAllocation crashes while importing .obj ...

Scripting

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Sep 27, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open users attached project "AsImpL.zip" 2. Download users attached model "IronMan.zip" 3. Open Assets > AsImpL > ... Read more

0
votes
Fixed

Collab: revisions?include=changes call is uncompressed and can get reall...

Collab

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Oct 17, 2017

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Version/s: 2017.2.0f3

The call to revisions?include=changes (to show the history window) can get ridiculously large when there are a large number of files... Read more

0
votes
Fixed

OpenEXR alpha incorrect when Build platform is set to Android

Graphics - General

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Sep 20, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Load attached project "OpenEXR-repro" 2. Load scene "main" 3. Set Build platform to Android Actual result: t... Read more

0
votes
By Design

[Regression] Attaching the GameObject to ScrollRect.content at runtime r...

uGUI

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Oct 10, 2017

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Version/s: 2017.3.0b3

How to reproduce: 1. Open the attached "ScrollRectBug" project and "ScrollRectTest" scene 2. Enter playmode, expand the disabled "C... Read more

1
votes
Not Reproducible

[.NET 4.6] "No valid name for platform: 11" error is thrown when Faceboo...

Mono

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Oct 13, 2017

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Version/s: 2017.2.0f3

To reproduce: 1. Open project attached by QA 2. Open "Main" scene 3. Make sure that Scripting Runtime Version is set to experimental... Read more

0
votes
Fixed

UI doesn't show up immediately after the splash screen disappears

uGUI

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Oct 17, 2017

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Version/s: 2017.3.0b5

To reproduce: 1. Open the project, attached by the tester (uiDelay.zip) 2. Build the project for Windows standalone 3. Launch the b... Read more

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