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[TerrainComponent][Editor] Tweaking terrain component's settings doesn't...
Steps to repro: 1. Open Unity; 2. Add Terrain component (GameObject -> 3D Object -> Terrain); 3. Go to any Inspector's tab of Terra... Read more
[ui] 'OutOfMemoryException: Out of memory' and Crash when using tiled im...
1) Create a new Canvas. 2) Set the reference pixels in the Canvas scaler to 0 3) Add an image 4) Select an image, any image will do ... Read more
[VR] Water reflections are offset using Split-screen VR mode
Water reflections do not appear in the correct positions compared to the reflected objects when using Split-screen mode. This probl... Read more
Memory corruption when exceeding kMaxSupportedTextureUnits
Reproduction steps: 1. Open attached project with debug build of editor/player in d3d11 mode. 2. Notice, that kMaxSupportedTextureUn... Read more
[Canvas] When scaling World Space Canvas from zero its child UI elements...
Steps to reproduce: 1. Open attached project using Unity 5.1 2. Open scene "main" 3. Run it 4. Notice that bottom Canvas is enlarge... Read more
[AssetImport] Importing FBX causes editor to run out of memory and crash
Steps to reproduce: 1. Create new project using Unity 5.1 2. Download attached FBX file and import it 3. Notice error in console th... Read more
Animation which doesn't use root motion is shaking in preview
How to reproduce: 1. Open the attached project 2. Open Berserker(Ieva) scene 3. Select Berserker in Hierarchy and notice that it has... Read more
After previewing Generic animation humanoid animations preview doesn't work
How to reproduce: 1. Open the attached project 2. Open Berserker(Ieva) scene 3. Select transition from Idle to Intro and preview the... Read more
5.4b5 Unity crashes in Enlighten related code after reloading project an...
Crash when going in/out of play mode. 1. Open project run GenerateStuff scene. 2. Add additional scenes (for instance 1,2 and 3) 3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Matching Selectors list not updating correctly with element's pseudo-state updates
- [Android] Crash on vendor/lib64/egl/libGLES_mali.so when Graphics Jobs(Experimental) is disabled and the Player is running on the Google Pixel 6 with the March security patch installed
- Profiler does not profile after building the Project with Autoconnect Profiler Option enabled
- Editor slows down when selecting a script with the [HideInInspector] attribute on arrays with dynamic values
- [XR] Custom Pass not working as intended with Single Pass Instanced when XR is initialized after runtime start