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Reference issues importing Standard Assets AFTER importing Low Poly Anim...
Reference issues importing Standard Assets AFTER importing Low Poly Animated Animals assets After having imported the Asset Store ... Read more
[2019.1][iOS][GLES2] Crash at TransformVerticesInnerLoop if Dynamic Batc...
To reproduce: 1. Open users attached project "TestProject.zip" 2. Open "TestScene.unity" scene 3. Build for iOS 4. Deploy the Xcode ... Read more
[Hub] No button to add Platform support to installed Unity versions
Reproduction steps: 1. Open Unity Hub 2. "Installs" 3. Press the ellipses (…) Expected Result: A button to add Platform support is... Read more
OnOpenAsset Attributed methods are not called when opening a log from Co...
Reproduction steps: 1. Open the attached Project inside of "OnOpenAssetBug.zip" 2. Open the SampleScene and enter Play Mode 3. Doubl... Read more
Number of entries in the Frame Debugger gets changed when they are selec...
How to reproduce: 1. Open attached project(link in the oc) 2. Go to Scene View 3. Commands>Scenes>Toggle Scene Buttons 4. Press Load... Read more
Editor crashes with WorldCollision when Spawning Particles
How to reproduce: 1. Open the user's project 2. Open the "Scenes/MagicArcher" Scene 3. Enter the Play Mode 4. Open the Scene Window ... Read more
[UI Elements] Visibility of scrollbars are not being toggled
Visibility of scrollbars are not being toggled Steps to Repro: 1. Open attached project 2. UIE Test Suite > Open FTP 3. Scrollview ... Read more
[UI Elements] InvalidOperationException occurs on setting the binding sc...
InvalidOperationException occurs on setting the binding script to none Steps to Repro: 1. Open attached project 2. UIE Test Suite >... Read more
"Edit Collider" breaks if multiple inspectors are open
Steps to repro: 1. Create a new project 2. Right click on an existing tab, and select: Add Tab | Inspector 3. In the menu, select: G... Read more
[Editor] Text overflows of selection box in two column layout
Text moves out of selection box in two column layout Steps to Repro: 1. Create a new Project 2. Project window > burger button 3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ujob_execute_job while using OverlapBoxCommand when collisions are more than maxHits
- The validity of the multiple handles can behave differently based on the load/release operations order, when multiple Addressables.LoadAssetAsync and Addressables.Release are used to load and release the same Addressable Asset
- OnPointerExit and OnPointerEnter is mistakenly called when an overlapping child Image is destroyed
- Dynamic text is rendered in the background when it is inside the <font> tag
- SerializeReference interface does not show CustomPropertyDrawer when it's inherited from another interface