Search Issue Tracker
System.Diagnostics.Debug.WriteLine() fails to print the first 10 charact...
How to reproduce: # Open the attached project "IL2CPP-Bug-Debug-WriteLIne.zip" # Build the project for UWP # Open the built sol... Read more
Box Collider outlines are not affected in the Game view when changing th...
Reproduction steps: 1. Create a new project 2. In the Hierarchy window create a new 3D Object “Cube” 3. Select the newly created ... Read more
Canvas is rendered on the top of a URP Rendering Debugger when Canvas So...
How to reproduce: 1. Open the user-attached project “UBug” 2. Open the “SampleScene” scene 3. Enter the Play Mode 4. Press LeftC... Read more
Spawned GameObject Position is not updated when RigidBody Interpolation ...
Reproduction steps: # Open the attached project “TestProject” # Open “Assets/Scenes/Test.unity” scene # Click the “Assets/Cube... Read more
Pop-up windows are not ordered properly when using VisualElement.add() m...
Reproduction steps: # Open the attached project “UITKbug“ # Go to “Window > App UI > Open Storybook” # In the window “App UI - ... Read more
“Recompile And Continue Playing” setting is ignored when the "Auto Refre...
Reproduction steps: 1. Open the “TestRecompileAfterPlaying” Project 2. Open the “Assets/Test.unity” Scene 3. In the top menu open Un... Read more
Text editing rectangle is offset from its UI Element in UI Builder
Steps to reproduce: 1. Open any project 2. Open Window>UI Toolkit>UI Builder 3. Add a button 4. Increase the size of the button ... Read more
Mounting archive file system for lighting data asset failed! error when ...
Repro Steps: 1. Download Main internal ARFSamples project (here: [https://github.cds.internal.unity3d.com/unity/arfoundation] ) ... Read more
[UI Builder] importing image in unity ask to save changes then errors out
Steps to repro: # create a new project in unity # open the ui builder and add a visual element to the document # drag and drop... Read more
SetMaxImpulse is not evaluated when using it on ArticulationBody
Reproduction steps: 1. Open the “SetMaxImpulseTest” project 2. Open Assets/SetMaxImpulseTest.unity scene 3. Enter the Play Mode ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window