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The ReorderableList item becomes invisible when dragging it through the ...
Reproduction steps: 1. Open the attached project “ListItemBug“ 2. Select ScriptableObject “Assets/Test” 3. In the Inspector windo... Read more
PropertyDrawer is unresponsive when ReorderableList() and DoList() is used
Reproduction steps: 1. Open the attached project “DrawerBug” 2. In the Project window select Assets → “TESTSO” scriptable object ... Read more
Cursor's static properties does not change when changing the Cursor's st...
Reproduction steps: 1. Open the “New2022Project” project 2. Assign the “CursorLockOnly.cs” script to the “Main Camera” GameObject ... Read more
Text gets pushed to the left when typing in a text field
How to reproduce: 1. Open the attached user project “TestUITextField2.zip“ 2. Open Scene “SampleScene“ (Assets/Scenes) 3. Enter Play... Read more
System.Diagnostics.Debug.WriteLine() fails to print the first 10 charact...
How to reproduce: # Open the attached project "IL2CPP-Bug-Debug-WriteLIne.zip" # Build the project for UWP # Open the built sol... Read more
Box Collider outlines are not affected in the Game view when changing th...
Reproduction steps: 1. Create a new project 2. In the Hierarchy window create a new 3D Object “Cube” 3. Select the newly created ... Read more
Canvas is rendered on the top of a URP Rendering Debugger when Canvas So...
How to reproduce: 1. Open the user-attached project “UBug” 2. Open the “SampleScene” scene 3. Enter the Play Mode 4. Press LeftC... Read more
Spawned GameObject Position is not updated when RigidBody Interpolation ...
Reproduction steps: # Open the attached project “TestProject” # Open “Assets/Scenes/Test.unity” scene # Click the “Assets/Cube... Read more
Pop-up windows are not ordered properly when using VisualElement.add() m...
Reproduction steps: # Open the attached project “UITKbug“ # Go to “Window > App UI > Open Storybook” # In the window “App UI - ... Read more
“Recompile And Continue Playing” setting is ignored when the "Auto Refre...
Reproduction steps: 1. Open the “TestRecompileAfterPlaying” Project 2. Open the “Assets/Test.unity” Scene 3. In the top menu open Un... Read more
All about bugs
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