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Shaders fail compilation on Vulkan/GL when Material Override is set to A...
How to reproduce: 1. Open the attached "HLSLcc-uintBitsToFloat-repro.zip" project 2. Extract the "modified-graphics-packages.zip" to... Read more
[Linux] [Input System] PressAndRelease Trigger Behavior causes unexpecte...
Reproduction steps: 1. Download and open the attached project: "AssetImporter_BuiltIn.zip" 2. Enter Play Mode 3. Move the player cha... Read more
[Android] "mali.instrumentation.graph.work: key already added" is spamme...
How to reproduce: 1. Create a new project 2. Open the Build Settings (File->Build Settings...) 3. Switch Platform to Android 4. Chec... Read more
[Linux] Crash on GetGameControllerMapping when plugging in the Magic-NS ...
Reproduction steps: 1. Open a new or an existing project 2. Go to Edit > Project Settings... > Player 3. Change the Active Input Han... Read more
Asset importing takes a long time when opening a project for the first time
Reproduction steps: 1. Open the attached project 2. Notice the time it takes for it to open Expected result: The project opens in n... Read more
[macOS] Built game crashes when Player is loaded with specific project
How to reproduce: 1. Open the provided project 2. Make a build 3. Open the built Player Expected result: Player is loaded successfu... Read more
isDebugBuild returns False in the Editor when its value is checked after...
How to reproduce: 1. Open the attached project "Case_1317834" 2. Build the project 3. Observe the Console Window Expected resu... Read more
Unity crashes when opening Lighting Window
Reproduction steps: 1. Open user attached Project 2. Open the Lighting Window Expected result: The Lighting window is opened Actual... Read more
OnMouseDown is not called when clicking on a GameObject when targeting d...
How to reproduce: 1. Open the attached project's Scene labeled "EditorMouseInput" 2. Enter the Play Mode 3. In the Game view, targe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Importer's Documentation Reference button leads to a 404 page
- Crash on WriteParticleLineVertex when particle systems are rendered in a specific project
- Asset names longer than the allowed system file path are not handled gracefully
- Moving VFX Particles leave a ghosting trial in Ray Traced Screen Space Reflections
- A "Could not generate preview image" error is shown in the Console window when viewing a ".androidlib" asset