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0
votes
Fixed

Terrain shadows are not rendered when zooming out in Scene/Game View wit...

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May 27, 2022

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Version/s: 2021.2.0b7, 2022.1.0a5

Steps to reproduce: 1. Open the attached project "Project.zip" 2. Open Scenes/Test 3. Zoom out in the Scene View 4. Observe the Terr... Read more

2
votes
Active

[M1] Memory leak and crash when using VertexID in Shader Graph

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May 16, 2022

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Version/s: 2020.3.25f1, 2021.2.7f1, 2022.1.0b2, 2022.2.0a1

Reproduction steps: 1. Open the attached 'My project' 2. Open the 'New Shader Graph' in Shader Graph Editor 3. Monitor the memory us... Read more

1
votes
Won't Fix

SettingsProvider.OnGUI API is called after OnDeactivate when exiting the...

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Jun 03, 2022

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Version/s: 2020.3.30f1, 2021.2.14f1, 2022.1.0b10, 2022.2.0a7, 2023.1.0a1, 2023.2.0a1

How to reproduce: 1. Open the user's attached "SettingsProviderBug" project 2. Open the "Edit -> Project Settings-> Test" window fro... Read more

7
votes
Fixed

Error "GUI Error: Invalid GUILayout state" when using BeginVertical

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Jun 03, 2022

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Version/s: 2021.2.0a4, 2021.2.7f1, 2022.1.0b2, 2022.2.17f1, 2023.1.0a1, 2023.2.0a1

Reproduction steps: 1. Open user's attached project 2. Select GameObject in the Hierarchy 3. In the Inspector find Script Compone... Read more

1
votes
Won't Fix

GUIUtility.hotControl changes when drawing a button using GUILayout

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Jun 03, 2022

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Version/s: 2020.3.28f1, 2021.2.11f1, 2022.1.0b6, 2022.2.0a4, 2023.1.0a1, 2023.2.0a1

Reproduction steps: 1. Open the user's attached "Test.zip" project 2. Open the "SampleScene" Scene 3. Select the "Test" GameObject 4... Read more

0
votes
Won't Fix

DelayedTextField is returning text from another text field when using in...

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Jun 03, 2022

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Version/s: 2020.3.18f1, 2021.1.20f1, 2021.2.0b10, 2021.3.20f1, 2022.1.0a7, 2022.2.9f1, 2023.1.0a1, 2023.2.0a1

How to reproduce: 1. Open the project "TestProject - Copy.zip" 2. In the Project window select New Test Data (Assets>Source>New Te... Read more

1
votes
By Design

Button doesn't appear as toggled/activated when using GUIStyle with GUI....

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Jun 03, 2022

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Version/s: 2020.3.16f1, 2021.1.17f1, 2021.2.0b7, 2022.1.0a5, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Hierarchy, select the "ButtonsManager" GameOb... Read more

1
votes
Won't Fix

[Windows] EndLayoutGroup error is thrown when closing a SaveFilePanel in...

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Jun 03, 2022

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Version/s: 2020.3.21f1, 2021.2.0b15, 2022.1.0a10, 2023.1.0a1, 2023.2.0a1

Reproduction steps: 1. Open the user's attached project ("GUILayoutError.zip") 2. Select a GameObject from the Hierarchy window 3. C... Read more

0
votes
Fixed

Label with Dynamic Color is not getting Playmode tint in the UI Builder ...

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Jun 28, 2022

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Version/s: 2021.2.0a1, 2021.3.0f1, 2022.1.0b13, 2022.2.0a8, 2023.1.0a4

How to reproduce: 1. Open the user attached project 2. Go to the Unity > Preferences > Colors 3. Change the Playmode tint color to a... Read more

0
votes
Won't Fix

Property drawers do not always update height correctly when expanded via...

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Jun 28, 2022

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Version/s: 2020.3.36f1, 2021.2.14f1

How to reproduce: 1. Open the attached “SerializedPropertyTest” project 2. Select the “TestList” asset 3. Expand the “Value” foldout... Read more

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