Search Issue Tracker
Won't Fix
Votes
1
Found in
2020.3.28f1
2021.2.11f1
2022.1.0b6
2022.2.0a4
2023.1.0a1
2023.2.0a1
Issue ID
UUM-3436
Regression
No
GUIUtility.hotControl changes when drawing a button using GUILayout
Reproduction steps:
1. Open the user's attached "Test.zip" project
2. Open the "SampleScene" Scene
3. Select the "Test" GameObject
4. Move the "Test" GameObject along the X-axis using the Move Tool arrow in the Scene view
5. Move it until the number of the "?" buttons changes
Expected result: GUIUtility.hotControl doesn't change and the focus on the Move Tool arrow isn't lost
Actual result: GUIUtility.hotControl changes and the focus on the Move Tool arrow is lost
Reproducible with: 2020.3.28f1, 2021.2.11f1, 2022.1.0b6, 2022.2.0a4
Couldn't test with: 2019.4.36f1 (Scripting errors, couldn't recreate the issue)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Property field override bar does not update transparency correctly when switching between valid and invalid GameObjects
- Project window selection is not updated when search term is changed
- Error when adding valid MonoBehaviour script to Prefab in Project window
- Editor Launch Screen will close when Enter is pressed on it
- ObjectPool's pool is destroyed when entering Play Mode without reloading Domain
Resolution Note:
Thank you for bringing this issue to our attention. After careful consideration, we have determined that this issue is not aligned with our current development priorities and focus areas (UI Toolkit). As such, we have decided not to invest time and resources into addressing it. We appreciate your input and understanding, and please let us know if you have any other concerns or issues you would like to report in the future.