Search Issue Tracker
[Android] ConcurrentDictionary crashes on IL2CPP
Steps to reproduce: 1. Open user's attached project "Minimal.zip" 2. Build it to Android 3. Run the app with the Logcat Expected re... Read more
[HDRP] Switching from HDRP to URP causes all lights to have their intens...
Reproduces in SRP 7.1.8 and 4.10.0. Could not test master as it has compile errors. Repro steps: 1. use a project with both HDRP an... Read more
[SerializeReference] EditorUtility.CopySerializedManagedFieldsOnly does ...
When trying to transfer field values between 2 System.Objects using EditorUtility.CopySerializedManagedFieldsOnly, any object that e... Read more
[Shadergraph] View Direction node does not output normalized vector in U...
Repro steps: 1. Create a PBR Shadergraph in Universal RP 2. Create a "View Direction" node, plug it into albedo 3. Save the graph a... Read more
[HDRP] [XR] Single-pass does not work with XR Management Package when XR...
How to reproduce: 1. Open the attached (stereo-singlepass-test.zip) project 2. Enter the PlayMode Expected result: Single Pass work... Read more
Crash on GfxFramebufferGLES::GrabIntoRenderTexture with GrabPass when in...
How to reproduce: 1. Open the attached GrabPass.zip 2. Open the Scenes/SampleScene 3. Enter the Play mode ===Crash occusrs=== Repr... Read more
[Physics2D] Unable to delete Polygon Collider 2D shapes when there are m...
Reproduction steps: 1. Create a new Project 2. Import "Walls.png" and select Texture Type Sprite (2D and UI) in import settings 3. D... Read more
Installing Androids SDK's when a project is open leads to incorrect path...
To Reproduce: - Open unity with the Android module installed from the hub - "Android Build Support" BUT NOT the "Android SDK & NDK t... Read more
[TextMeshPro][Addressables][Android] Large main thread spike on first re...
Repro steps: 1. Open attached project 2. If building to an android device remove the Oculus XR Plugin package 3. Build and Run on An... Read more
Window names for package properties is not user-friendly when opened fro...
Users can check properties of all the packages in package manager by opening an information window from Assets > Properties. The win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ScheduleGenerateTilingShape when modifying PolygonCollider2D path count and setting path vertices
- Crash when a scene is created with LocalPhysicsMode::Physics3D
- [HDRP] Light doesn't bounce off terrains
- Unity Hub opens instead of the Unity Editor when launching a project from a Windows command line if a backslash is added to the end of the project path
- "ParseErrorException" is thrown when parsing a float with a very small value from JSON