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-e: when switching from sdk 7.9.4 to 7.10.1 an exception is thrown about a missing dll --not a regression with unity but fb which ma... Read more
How to reproduce: 1. Open given Unity project 2. Enter "DungonMaster" scene 3. Enter Play Mode 4. Unity crashes Reproducible with: ... Read more
Steps to reproduce: 1. Open user attached project 2. Open and add "DemoSceneMultiDrag" to build 3. Build and run the project on an A... Read more
Misleading error dialog when hard drive fills up during asset import and creation of meta files Steps to reproduce: 1) Make a new ... Read more
Reproduction steps: 1. Download user's project and open in Unity 2. Select "InstancedAngelFishShader" shader in Assets 3. In Inspect... Read more
How to reproduce: 1. Open attached project ("Case_1023162_Collider.zip") 2. Select "Square" in the Hierarchy 3. In the Inspector pre... Read more
Steps to reproduce: 1. Download and open the latest attached project(oc link) 2. Select one gameobject in the scene view 3. Position... Read more
UnityYAMLMerge changing forward slashes to backslashes for fallback tool arguments UnityYAMLMerge is changing the forward slashes t... Read more
Reproduction steps: 1. Create a New Project 2. Single or multi-touch any window 3. Multi-touch the same window at a different locat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Editor freezes when recompiling scrips in Play Mode
- Shuriken particles depth offset is not working(has no affect) when 'Renderer Alignment' is set to 'View'
- [InputSystem] InputSystem is not initialized when run in `-batchmode`
- Assertion failed on expression: 'rs->textureID == realRS->textureID'
- Asset path and filename is missing when warning about self-intersecting polygon is thrown