Search Issue Tracker

Won't Fix

Votes

0

Found in

5.6.4f1

Issue ID

1014880

Regression

No

Shader cannot find 'frag_surf' and 'vert_surf' and throws errors in the console and Inspector

Shaders

-

Reproduction steps:
1. Download user's project and open in Unity
2. Select "InstancedAngelFishShader" shader in Assets
3. In Inspector tab property "Compiled code" only check D3D11
4. Press "Compile and show code"

Expected: no errors in the console or inspector
Actual: errors appear in the console or inspector

Reproduced on: 5.6.4f1; 5.6.5p3; 2017.1.3p2; 2017.2.2p2; 2017.3.2f1; 2017.4.0f1; 2018.1.0b12; 2018.2.0a5

Note: error messages -
1) "Shader error in 'NightBox/Fauna/Angel Fish (Cull Off, Cutout, Instanced)': Did not find shader kernel 'frag_surf' to compile (on d3d11)
Compiling Fragment program with DIRECTIONAL DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON DIRLIGHTMAP_SEPARATE
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING"
(and once more for 'vert_surf')
2) "Shader error in 'NightBox/Fauna/Angel Fish (Cull Off, Cutout, Instanced)': Fragment program 'frag_surf': Unrecognized sampler 'samplerunity_lightmap' - does not match any texture and is not a recognized inline name (should contain filter and wrap modes).
(on d3d11)
Compiling Fragment program with DIRECTIONAL LIGHTMAP_ON SHADOWS_SHADOWMASK
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION"

  1. Response avatar

    Resolution Note:

    Unfortunately this bug has such a low reproduction rate that currently there is no plan to continue looking in to it.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.