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EnhancedTouch is still registering subsequent Stationary/Moved events wh...
*Steps to reproduce:* 1. Open the attached user's project "MyInputTest.zip" 2. Add "MyInputTest" Scene to build 3. Build and Run ... Read more
MPPM: Multiplayer Roles of virtual players default to "Server" which is ...
[https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2849] h3. Description Apparently when a new SystemDa... Read more
Multiplayer PlayMode Player Tags not exported/imported by Publisher Tool...
[https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2846] h3. Description I have created a "Template" as... Read more
Any drop-down menu in the UI Toolkit PanelSettings appears at the last f...
How to reproduce: 1. Create a new project 2. Add a UIDocument to the scene to create a PanelSettings Asset 3. Select the PanelSettin... Read more
[HDRP] Stack-Lit does support SSS + Metalic
The issue was raised on this forum thread : https://forum.unity.com/threads/metal-on-subsurface.1531339 *Steps to reproduce:... Read more
Float field height is 1px in the Visual Script Graph window
How to reproduce: 1. Open the attached “VFXgraphValues.zip” project 2. Open “New VFX.vfx” file 3. Observe the “Rate” field at the... Read more
[URP] Changes to the Intensity of ReflectionProbe are not immediately re...
Steps to reproduce: 1. Open the attached user's project "ReflectionProbeIntensityIssue.zip" 2. Open "Assets/Scenes/SampleScene.uni... Read more
"System.NullReferenceException" error is thrown when Generating Lighting...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the Lighting window (Window > Rendering > Lighting) 3. Press the “... Read more
AssetBundleResource.Update is called multiple times on the same frame wh...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the "Assets/Scenes/SampleScene.unity" scene 3. Open the... Read more
Architecture for Windows native plugins resets to "Any CPU" when Applyin...
How to reproduce: 1. Open the “My project (107).zip“ project; 2. In the Project window navigate to Assets\Plugins\Win\x64 and clic... Read more
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