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Native Apple silicon editor crash on SimpleMapFilteredRenderProc when op...
Reproduction steps: 1. Open the user's attached project on the Apple silicon editor -- observe crash Reproduced with: 2021.2.0a13 Read more
[iOS] PBXProject.AddFileToBuild throws an exception when called with a h...
Reproduction steps: 1. Open attached project "case_1332249-Project" 2. Build the Project for iOS 3. Observe the Console Expected re... Read more
[Standalone] Handheld does not exist
How to reproduce: 1.Open the attached "HandheldBug.zip" project 2. Build and run on Windows Standalone Expected result: Build succe... Read more
The Editor freezes when adding an element to a list of serialized interf...
How to reproduce: 1. Open the attached project from "1332177caseListFreeze.zip" 2. Open Scene "Chech This Scene" 3. Click on object ... Read more
Black light probes after duplicating baked geometry during the bake with...
Jira card: https://jira.unity3d.com/browse/GFXGI-543 Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExamp... Read more
[Enlighten] Various Scene View modes not displaying lightmap data in HDRP
Jira card: https://jira.unity3d.com/browse/GFXGI-549 Repro: 1. Download and import the repro project (link in the first comment) 2.... Read more
Labels such as Initialization Script, Title Script and Start Game Script...
Steps to reproduce: 1. Download and open the user's project "EditorLabelIssue.zip" 2. Go to Edit > Project Settings 3. Under "Nanino... Read more
[XR SDK] Line renderer collides the controller when Single Pass renderin...
Reproduction steps: 1. Open the attached project ("1332105R.zip") 2. Open the "SampleScene" scene 3. Enter Play mode 4. Set Game win... Read more
Unity crashes entering Play Mode when the GraphView window is open and F...
How to reproduce: 1. Open the attached project "GraphViewCrash.zip" 2. Open "Graph Editor" (Graph Editor>Graph Editor) 3. Enter Play... Read more
[Android] Loading AssetBundle from install-time AAB is about 2 times slo...
Steps to reproduce: 1. Download, extract and open the attached project 2. Click "AAB" > "Build uno.aab" 2. Attach an Android device ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RenderBufferManager::Textures::GetTempBuffer when rendering a specific scene
- The Inspector header is incorrectly displayed when scripts are recompiled while a Scriptable Object instance is selected
- NullReferenceException is thrown when overriding the UxmlObjectReferences in template instances
- Shaders created with Shader Graph generate a large amount of shader variants and cause slow build times when using a baked lightmap in BIRP
- Shader Graph Matrix property produces random output values when SRP Batcher is enabled