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1
votes
Postponed

unity_LightColor[1] returns black color when the Point Light's color is ...

Shadows/Lights

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Apr 28, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "PointLightAuto.zip" project 2. Open the "SampleScene" Scene 3. Open the "TestPointAut... Read more

4
votes
Fixed

Internal package modules that are not used in a project do not get strip...

Scripting

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Apr 28, 2021

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Version/s: 2021.2.0a17

Repro steps: 1) Create a simple project in URP, HDRP or built-in render pipeline, whichever render pipeline is desired. 2) Go to the... Read more

1
votes
Fixed

Resources.Load triggers a continuation of a coroutine sending out a WebR...

Asset - Database

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Apr 28, 2021

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Version/s: 2019.4, 2019.4.16f1, 2020.3, 2021.1, 2021.2

Steps to reproduce: 1. Open the attached project ("1332433.zip") 2. Open "SampleScene" 3. Enter Play mode and notice that that you g... Read more

0
votes
Fixed

Particles invisible when using SMRenderer on build if UseMeshColors is s...

Visual Effects - Legacy

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Apr 28, 2021

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Version/s: 2020.3, 2020.3.3f1, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "SkinnedMeshRendererParticles.zip" 2. Add "TestingScene" to Scenes in Build ("Scenes" f... Read more

0
votes
By Design

AssetPostprocessor.OnPostprocessPrefab() is not called when removing com...

Asset - Importers

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Apr 28, 2021

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Version/s: 2020.3, 2021.2, 2021.2.0a14

How to reproduce: 1. Open attached project "OnPostprocessPrefabIssue-2021.2.zip" 2. Select "Assets/Cube.prefab" in Project window 3.... Read more

0
votes
By Design

SpriteMask use GPU inefficiently in Play Mode

2D

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Apr 28, 2021

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Version/s: 2019.4, 2020.3, 2020.3.1f1, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "New Unity Project (2)" 2. Open Scene 'BenchmarkSpriteMask' 3. Play Scene 4. Observe GP... Read more

1
votes
Fixed

[WebGL] Index out of bounds exception is thrown when loading a NavMesh

AI Navigation

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Apr 28, 2021

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Version/s: 2019.4, 2019.4.23f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached project 2. Make a WebGL build 3. Open the built WebGL Player on a browser 4. Inspect the Deve... Read more

0
votes
Fixed

[UWP] build Crashes when trying to switch Scene

Universal Windows Platform

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Apr 28, 2021

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Version/s: 2020.3, 2020.3.5f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project (link in description) 2. Build and run to UWP 3. Open built the solution in Visual St... Read more

0
votes
Won't Fix

Unity Editor's views are not scrolled with swiping gestures when using a...

Window management

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Apr 28, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.5f1, 2021.1, 2021.2

How to reproduce it: 1. In a touchscreen device open VNC Viewer and connect it to a computer 2. Open the attached project "1332306.z... Read more

0
votes
Fixed

"This Renderer uses static batching and instanced Shaders" warning is th...

Mesh

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Apr 28, 2021

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Version/s: 2018.4, 2019.4, 2019.4.19f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "MisleadingWarningInstancedMeshes.zip" project 2. Open the "SampleScene" Scene 3. Sele... Read more

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