Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X
Votes
0
Found in
2020.3
2020.3.3f1
2021.1
2021.2
Issue ID
1332410
Regression
No
Particles invisible when using SMRenderer on build if UseMeshColors is selected and source mesh does not provide vertex color
Reproduction steps:
1. Open attached project "SkinnedMeshRendererParticles.zip"
2. Add "TestingScene" to Scenes in Build ("Scenes" folder)
3. Build the project
4. Open the build
5. Click "R" key
Expected result: Particles are visible around the character
Actual result: No particles are visible
Reproducible with: 2020.3.8f1, 2021.1.7f1, 2021.2.0a17
Could not test (errors): 2018.4, 2019.4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor Perforce login fails when Perforce shows a license expiry warning
- Assertion failed error in HDRP builds when enabling STP via script
- FBX Resamples Curves incorrectly when importing FBX files
- ProBuilder GameObject Faces disappear when increasing the Sides Count value
- FileUtil.CopyFileOrDirectory throws IOException when destination parent folder does not exist
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0a20
Resolution Note (fix version 2021.1):
Fixed in 2021.1.18f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.18f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.31f1