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Editor crashes when executing Undo action after Audio Source component i...
Reproduction steps: 1. Open the attached project ("1335691R.zip") 2. Open the "Cube" prefab 3. Add Audio Source component to prefab ... Read more
Environment changes are not saved into the Scene Template when lighting ...
How to reproduce: 1. Create a new project 2. Open the Environment Lighting settings (Window->Rendering->Lighting Settings->Environme... Read more
Profiler Advanced Dropdown is 2-3 lines too short for no reason, requiri...
Reproduction steps: 1. Open user attached Project 2. Open Window/Analysis/Profiler and Window/Analysis/Profile Analyzer 3. Profile E... Read more
Names of new Scenes created with Scene Template Pipeline are null/empty
Reproduction steps: 1. Open attached project "SceneTemplateTest.zip" 2. In Editor menu, select File -> New Scene 3. In New Scene win... Read more
Multiple project browser windows share the same selection
Steps to reproduce: 1. Create new project 2. Open two project browser windows 3. Make sure both point to root assets folder 4. In o... Read more
Crash when entering Play Mode while requesting a URL with a redirect + n...
Reproduction steps: 1. Set up a server that redirects to a file download (example setup for macOS is provided in an edit) 2. Open at... Read more
[XR SDK] Single Pass Stereo Instanced rendering breaks when rendering in...
Reproduction steps: 1. Open the attached project ("1335518R.zip") 2. Open the "SampleScene" scene 3. Enter Play mode Expected resul... Read more
"Unknown managed type referenced" error is thrown when importing an Asse...
Reproduction steps: 1. Open the attached project (bug.zip) 2. Open the Package Manager and select the Localization package 3. Import... Read more
[IL2CPP] try-catch when() filter fails
Reproduction steps: 1. Open project in "IL2CPPCatchWhen.zip" 2. Open the sample scene and enter play mode 3. Look at the logs in the... Read more
Toolbar appears over Play/Pause/Stop buttons when using "CsoundUnity" pa...
How to reproduce: 1. Open the attached project "UnityPlay_Issue.zip" 2. Open Assets/Samples/CsoundUnity/3.0.0/Csound Test/CsoundTest... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene view flickers when moving around if there are visible Hair Shaders
- The gradient ShaderGraph is inverted when using the Perceptual blend mode
- Particle System allocates large amounts of memory when it is very far away from the origin of the Scene
- [Build Profile] [VisionOS/iOS/tvOS] - Build Player Library button is getting displayed depending on the selected build target
- EnsureRunningOnMainThread error in TessellationJob.ApplyInset