Search Issue Tracker

42
votes
Fixed

Crash on OnDemandScheduler::SetStandbyWorkerCount when opening a project...

Asset - Database

-

Oct 04, 2021

-

Version/s: 2021.2.0b14, 2022.1.0a9

How to reproduce: 1. Create a new project 2. Create e.g. a text file outside of your projects directory 3. Use the file from outside... Read more

13
votes
Fixed

[Android] AndroidJavaClass.GetStatic returns null when being built to An...

Android

-

Aug 26, 2019

-

Version/s: 2019.2.0a1, 2019.2.0f1

To reproduce: 1. Open attached project 2. Build and run to android device 3. Check Logcat Actual result: In logcat can see this lin... Read more

11
votes
Fixed

[Mac][Metal] Any editor selection lags behind when navigating in Hierarc...

MacOS

-

Oct 20, 2021

-

Version/s: 2021.2.0b17, 2022.1.0a13

To reproduce: 1. Create new project 2. Hover over different objects in Hierarchy 3. Select and deselect any asset in Project view 4.... Read more

34
votes
Fixed

[URP] The Scene View flickers when hovering over it with the cursor

--

-

Jan 19, 2023

-

Version/s: 2022.2.4f1, 2023.1.0b1

Reproduction steps: 1. Open the attached “Spiders” project 2. Open the “Scenes/SampleScene” Scene in the Project window 3. Move y... Read more

14
votes
Fixed

[Android player] Unity.Entiyies 0.8.0-preview.8 LiveLinkRuntimeSystemGro...

Package: Entity Component System (ECS)

-

Mar 13, 2020

-

Version/s: Preview.8 - 0.8.0

To reproduce: 1. Open a new project 2. Import Entities package 3. Switch platform to Android Expected: Everything compiles with no ... Read more

21
votes
In Progress

Windows COM throws the InvalidProgramException when using Ookii.Dialogs ...

--

-

Jan 29, 2024

-

Version/s: 2023.2.7f1, 2023.3.0b4, 2024.1.0a1, 6000.0.0b11, 7000.0.0a1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/StandaloneFileBrowser/Sample/CanvasSampleScene.uni... Read more

24
votes
Fixed

[IL2CPP] Double and float number values are different when uint is caste...

IL2CPP

-

Sep 23, 2019

-

Version/s: 2018.4.8f1, 2019.2.6f1, 2019.3.0b4, 2020.1.0a5

How to reproduce: 1. Open attached project ("Broken_il2cpp.zip") 2. Open Build Settings window (File->Build Settings...) 3. Open Pla... Read more

96
votes
Won't Fix

[iOS][UaaL] UnityFramework with 3rd party plugins triggers watchdog term...

iOS

-

Jul 10, 2020

-

Version/s: 2019.3.15f1, 2019.4, 2020.2

Reproduction steps: 1. Open project in "FirebaseTestMintegral.zip" 2. Build the project for iOS 3. Open .xcworkspace generated in th... Read more

32
votes
Fixed

Console displays warning about importing c4d files when a Scripted Impor...

--

-

May 19, 2023

-

Version/s: 2021.3.24f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a15, 2023.3.0a1

Reproduction steps: 1. Open the attached project “Cinema4DImporter“ 2. Observe Console Expected result: Unity shouldn't log a w... Read more

12
votes
Fixed

[Metal] Crash on "ScriptableBatchRenderer::GenerateBuiltInCBuffer" when ...

Package: Scriptable Render Pipeline Universal

-

Oct 17, 2019

-

Version/s: 6.9.1

Steps to reproduce: 1. Open original user's "MirrorShaderBundleTest.zip" project 2. Open the LoadScene scene and enter play mode 3. ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.