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Runtime shader compilation errors are Not Reported in the Editor console
Reproduction steps: 1. Download and open the attached "CompilerIssueRepro_M1_to_iOS.zip" project 2. Enter "Play" mode 3. Observe ... Read more
[Backport] Asset importer errors on the initial import of prefabs
Steps to reproduce: 1. Delete the attached projects Library folder 2. Open the project 3. In the Project View navigate to Assets/Jul... Read more
Unity fails to read imported Sketchup asset files of versions 2020 or 2021
How to reproduce: 1. Open the attached project "ModelImportTest.zip" 2. Open Assets/Sketchup folder in the Project window 3. Ther... Read more
Renaming obj and mtl file leads to library and asset going out of sync o...
How to reproduce: 1. Open the user's attached project("U2021.zip") 2. In the Project window rename "rapid.obj" to "Model.obj" 3. Ren... Read more
Editor freezes and crashes when creating a large amount of tiles
Reproduction steps: 1. Open the users attached project 2. Open Scenes/SampleScene 3. Enter the Play Mode Expected result: Play Mode... Read more
[OpenXR] [DX12] [HDRP] Editor crashes on Unexpected null accessor on Buf...
Reproduction steps: 1. Open the attached project ("HDRP_VR_Test.zip") 2. Open the SampleScene 3. Set SteamVR as OpenXR default runti... Read more
[Playables] "PlayableGraph was not destroyed" warning is logged when ent...
"PlayableGraph was not destroyed" warning is logged when entering the Play mode with the Prefab open (the prefab holds the script wh... Read more
Several Animation tasks are scheduled on the Main thread instead of Job ...
Reproduction steps: 1. Open the attached 'AnimationJobSchedulingBehaviour' project 2. Go to the 'Window -> Analysis -> Profiler' 3. ... Read more
Matrix4x4.rotation is broken on ARM64
How to reproduce: 1. Open the attached project "BugProj.7z" 2. Build And Run the project on any ARM64 device Expected results: Ma... Read more
[DX12] Editor crashes on GfxTaskExecutorD3D12::DoExecute or GeometryJobT...
How to reproduce: 1. Download the project (Link in the Edit below) 2. Open the Unity Editor folder and execute the following command... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [Test Runner] Incorrect name under Window > Panel after project restart
- [iOS] Crash when using fallback fonts created at runtime