Search Issue Tracker

0
votes
Active

UnitySetUp is re-run if Domain Reload or enter PlayMode is triggered in ...

Package: Test-Framework

-

Feb 09, 2023

-

Version/s: 1.1.33, 1.3.2, 1.4.2

Reproduction steps: 1. Open the attached project “UnitySetUpIssueTestProject” 2. Open the Test Runner window 3. Select the first ... Read more

1
votes
Active

Tutorial Containers are not displayed according to Order In View

Package: Tutorial Authoring Tools

-

Nov 29, 2022

-

Version/s: 1.0.4, 1.2.1

Reproduction steps: 1. Open the attached project "IET-Bugs" 2. Open the Tutorials window (Tutorials > Show Tutorials) Expected ... Read more

0
votes
Active

[Cinemachine] GC Allocation increase when using UpdateTargetCache function

Package: Cinemachine Classic

-

Jul 28, 2021

-

Version/s: 2.8.0-exp.1

How to reproduce: 1. Open the attached "CinemachineTest.zip" project and Scenes/SampleScene scene 2. Enter the Play mode 3. Open the... Read more

0
votes
Active

NavMesh path is not taking the direct path when using "width > 0" NavMes...

AI Navigation

-

Feb 10, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.27f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the attached “OG NavMesh Test.zip” project 2. Open the “SampleScene” Scene 3. Select the GameObject "Agent... Read more

0
votes
Active

404 page is opened when going to the Platform Module Installation page

Package: Unity Platforms

-

Dec 06, 2022

-

Version/s: 3.3

How to reproduce: * Create a project using and open it in Unity; * Go to the Build Settings; * Select the PS4 or PS5 Module; ... Read more

0
votes
Active

[Barracuda][Android] ~200ms performance degradation after starting Infer...

Package: Barracuda

-

May 27, 2020

-

Version/s: 0.7.1

Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Press the "StartInference" button Actual: The video stops... Read more

1
votes
Active

WebGL project build fails with "Fatal error in Unity CIL Linker" error w...

Package: Bolt

-

Mar 08, 2022

-

Version/s: 1.8.0-pre.1

How to reproduce: 1. Open the attached “VisualScriptinWebGL.zip” project 2. Open the “SampleScene” Scene 3. Switch to WebGL platform... Read more

2
votes
Active

Sprite Shape is not filled when "Closed Sprite Shape" is enabled and "De...

Package: 2D Sprite Shape

-

Mar 22, 2023

-

Version/s: 7.0.6, 9.0.1, 10.0.0-pre.2, 10.0.0

How to reproduce: 1. Open the "URPTest" project 2. Select the "Closed Sprite Shape" GameObject 3. In the Inspector enable "Fill ... Read more

0
votes
Active

Prefabs in the Player are defected by artefacts when containing a Lit Sh...

RP Foundation

-

Mar 03, 2022

-

Version/s: 2020.3, 2020.3.19, 2021.2

How to reproduce: 1. Open the attached "Lightmap Test" project 2. Build and Run the "SampleScene" Scene Expected result: The genera... Read more

0
votes
Active

Sprite Renderer displays a warning when attempting to use URP shaders

--

-

Oct 19, 2022

-

Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a14, 2023.2.0a2, 2023.3.0a3

*Steps to reproduce:* # Download and open the attached project ([^SpriteRendererBug-URP.zip]) # Open the SampleScene # Select ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.