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UnitySetUp is re-run if Domain Reload or enter PlayMode is triggered in ...
Reproduction steps: 1. Open the attached project “UnitySetUpIssueTestProject” 2. Open the Test Runner window 3. Select the first ... Read more
Tutorial Containers are not displayed according to Order In View
Reproduction steps: 1. Open the attached project "IET-Bugs" 2. Open the Tutorials window (Tutorials > Show Tutorials) Expected ... Read more
[Cinemachine] GC Allocation increase when using UpdateTargetCache function
How to reproduce: 1. Open the attached "CinemachineTest.zip" project and Scenes/SampleScene scene 2. Enter the Play mode 3. Open the... Read more
NavMesh path is not taking the direct path when using "width > 0" NavMes...
How to reproduce: 1. Open the attached “OG NavMesh Test.zip” project 2. Open the “SampleScene” Scene 3. Select the GameObject "Agent... Read more
404 page is opened when going to the Platform Module Installation page
How to reproduce: * Create a project using and open it in Unity; * Go to the Build Settings; * Select the PS4 or PS5 Module; ... Read more
[Barracuda][Android] ~200ms performance degradation after starting Infer...
Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Press the "StartInference" button Actual: The video stops... Read more
WebGL project build fails with "Fatal error in Unity CIL Linker" error w...
How to reproduce: 1. Open the attached “VisualScriptinWebGL.zip” project 2. Open the “SampleScene” Scene 3. Switch to WebGL platform... Read more
Sprite Shape is not filled when "Closed Sprite Shape" is enabled and "De...
How to reproduce: 1. Open the "URPTest" project 2. Select the "Closed Sprite Shape" GameObject 3. In the Inspector enable "Fill ... Read more
Prefabs in the Player are defected by artefacts when containing a Lit Sh...
How to reproduce: 1. Open the attached "Lightmap Test" project 2. Build and Run the "SampleScene" Scene Expected result: The genera... Read more
Sprite Renderer displays a warning when attempting to use URP shaders
*Steps to reproduce:* # Download and open the attached project ([^SpriteRendererBug-URP.zip]) # Open the SampleScene # Select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes