Search Issue Tracker
Active
Under Consideration for 2021.3.X
Fixed in 2022.3.19f1, 2023.2.0a22
Votes
0
Found in
2020.3.40f1
2021.3.11f1
2022.1.20f1
2022.2.0b11
2023.1.0a14
2023.2.0a2
2023.3.0a3
Issue ID
UUM-17373
Regression
No
Sprite Renderer displays a warning when attempting to use URP shaders
*Steps to reproduce:*
# Download and open the attached project ([^SpriteRendererBug-URP.zip])
# Open the SampleScene
# Select the Sprite Renderer GameObject
*Expected result:*
* No error is shown in the Sprite Renderer component when using URP shaders
*Actual result:*
* An error is show when using URP shaders in the Sprite Renderer (see attached screenshot)
*Notes:*
* Reproduces in all public Unity builds
* Reproduces in URP only; other RPs are unaffected
* URP shaders use _BaseMap property for albedo textures instead of _MainTex. Perhaps it would make sense to store _MainTex in URP shaders as well, but hide it in the inspector
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGL]"TypeError: Cannot read properties of undefined (reading 'length')" error is thrown when starting the Player when config.autoSyncPersistentDataPath is set to true
- [UaaL] Freeze on "GetLightingSettingsOrDefaultsFallback()" when rotating device screen after unloading Unity framework
- A white vertical artifact is present when any Material from HDRI is used for a panoramic skybox
- Editor freezes when handling Havok collision interactions between a thin collider and the player controller
- No blue outline is shown on a folder in the Project tab when an external file is being dragged over the folder
Add comment