Search Issue Tracker
Active
Votes
0
Found in
2020.3
2020.3.19
2021.2
Issue ID
1408212
Regression
No
Prefabs in the Player are defected by artefacts when containing a Lit Shader and a Lightmap
How to reproduce:
1. Open the attached "Lightmap Test" project
2. Build and Run the "SampleScene" Scene
Expected result: The generated ice in the Player is without artefacts
Actual result: The generated ice in the Player contains artefacts
Reproducible with: 10.8.1 (2020.3.30f1), 12.0.0 (2021.2.0a13)
Not reproducible with: 12.0.0 (2021.2.0a17), 12.1.5 (2021.2.15f1), 13.1.7 (2022.1.0b11), 14.0.0 (2022.2.0a7)
Couldn't test with: 7.7.1 (2019.4.36f1) (the project isn't compatible with 2019.4 stream), 12.0.0 (2021.2.0a14 - 2021.2.0a16) (build fails due many errors)
Note: Not reproducible in the Editor
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment