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[HDRP][Ubuntu] Continuous NullReferenceException when enabling Decal Lay...
*Steps to reproduce:* # Create a new HDRP Project. # Go to Package Manager > High Definition RP > Samples and import Water Sampl... Read more
[HDRP][Tutorial] Multiple issues with the HDRP template tutorial
*Steps to reproduce:* # Create a new project from High Definition 3D Sample template. # Start following the tutorial steps. *... Read more
Material Debug View options for Material Validator stay selected when sw...
*Steps to reproduce:* # Open an HDRP Project # Navigate to Analysis > Rendering Debugger > Materials # Select an option from t... Read more
A deactivated Prefab's name color becomes white when a GameObject in the...
Reproduction steps: 1. Open the attached "ReproProj" project 2. Open "Assets/Scenes/SampleScene" scene 3. In the Hierarchy window... Read more
NullReferenceException is thrown when changing the Inspector preview sel...
How to reproduce: 1. Open the “PreviewSelector.zip“ project 2. Open the “SampleScene“ 3. Select the “Test“ GameObject 4. Click o... Read more
Cookie looks corrupt in editor when Android is current target platform
*Steps to reproduce:* 1. Open attached repro project 2. Change the platform to Android in build profiles 3. Open the Sample... Read more
[VFXG] Changing any property with multiple VFX selected resets exposed p...
*Steps to reproduce:* 1. Import the attached package 2. Open Test Scene 3. Select any column of VFXs in the Scene (multi se... Read more
[HDRP][RG] Render Graph Viewer breaks Camera rendering
*Steps to reproduce:* 1. Create a new HDRP 3D Template 2. Open Render Graph Viewer 3. Observe Scene or Game view (Depending... Read more
ShaderLab pragmas are no longer allowed in regular include directives
*Steps to reproduce:* 1. Create a new Unity project 2. Create a new unlit shader 3. Create an include file with... Read more
Shader errors are thrown when using Baked GI Node within the Shader Graph
Reproduction steps: 1. Open the attached “BugRepro” project 2. Select the “Assets/Test.shadergraph” Shader Graph editor 3. Observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Masks affect Sprite Renderers outside their range when a Light2D is present with specific Target Sorting Layers selected
- URP Lens Flare is rendered in the wrong position when Render Graph Compatibility Mode is enabled and Render Scaling is not 0
- Editor crashes on DrvPresentBuffers when loading RenderDoc while using OpenGLES 3.0 or OpenGLES 2.0 Graphics API
- [Test Runner] Incorrect name under Window > Panel after project restart
- [iOS] Crash when using fallback fonts created at runtime