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[LWRP] Directional Light Culling Masks don't work properly
SRP Repo: Issue #1019 In LWRP: If you make a scene with objects set to two different layers and then make two directional lights se... Read more
ReferenceOutputAssembly key is set to false in project references
Steps: 1. Set External Tools to Visual Studio 2017 in Unity Editor 2. Open attached project 3. Double-click on any script in Assets ... Read more
Editor crashes on "GfxDeviceD3D12Base::DrawBuffersCommon" when selecting...
Reproduction steps: 1. Open the attached "ReproProj" project 2. In the Project window, click on the "Assets/MI_Light_01" material ... Read more
[Android] The Player crashes when the project with com.google.android.pl...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Switch to An... Read more
[Quest 2] 2022.2 is slower than 2021.3 when built on Quest 2
Reproduction steps: 1. Open Oculus Developer Hub, go to the Device Manager tab, and install OVR Metrics 2. Turn on Metrics Hud 3.... Read more
Unable to build asset bundle when using CalculateSceneDependencyData() m...
Reproduction steps: 1. Open the “TestProject-With-AssetBundleBug” Project 2. Open the “Assets/Investments/01_OlimpiaPort.unity” Scen... Read more
The first Keyboard Input is Ignored and stored for later when renaming A...
To reproduce: 1. Download the attached project "New Unity Project.zip" and open it in Unity 2. In Project view create a Folder or a... Read more
TransformAccessArray.Add behaves differently when the argument is null a...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. Enter the Play Mode ... Read more
Raycasts hit the second layer of the Mesh Collider when the first layer ...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "v2018.3.7test.zip" Project 2. Select "TestMesh" and click on the ... Read more
[TMP][Android] Writing text or adding more emojis after an emoji in the ...
How to reproduce: 1. Open the “IN_76747” project 2. Open the “SampleScene” 3. In the Build Settings add opened scene and in the ... Read more
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