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28
votes
Duplicate

[LWRP] Directional Light Culling Masks don't work properly

Graphics - General

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Jul 10, 2018

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Version/s:

SRP Repo: Issue #1019 In LWRP: If you make a scene with objects set to two different layers and then make two directional lights se... Read more

24
votes
Fixed

ReferenceOutputAssembly key is set to false in project references

Scripting

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May 01, 2020

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Version/s: 2019.3.12f1

Steps: 1. Set External Tools to Visual Studio 2017 in Unity Editor 2. Open attached project 3. Double-click on any script in Assets ... Read more

21
votes
Won't Fix

Editor crashes on "GfxDeviceD3D12Base::DrawBuffersCommon" when selecting...

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Feb 02, 2024

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Version/s: 2022.3.18f1, 2023.2.7f1, 2023.3.0b4

Reproduction steps: 1. Open the attached "ReproProj" project 2. In the Project window, click on the "Assets/MI_Light_01" material ... Read more

20
votes
Third Party Issue

[Android] The Player crashes when the project with com.google.android.pl...

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Mar 21, 2024

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Version/s: 2021.3.36f1, 2022.3.22f1

Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Switch to An... Read more

89
votes
Duplicate

[Quest 2] 2022.2 is slower than 2021.3 when built on Quest 2

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Aug 29, 2022

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Version/s: 2021.3.8f1, 2022.2.0b6, 2023.1.0a6

Reproduction steps: 1. Open Oculus Developer Hub, go to the Device Manager tab, and install OVR Metrics 2. Turn on Metrics Hud 3.... Read more

17
votes
Won't Fix

Unable to build asset bundle when using CalculateSceneDependencyData() m...

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Feb 20, 2023

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Version/s: 2022.2.7f1, 2023.1.0b3, 2023.2.0a2

Reproduction steps: 1. Open the “TestProject-With-AssetBundleBug” Project 2. Open the “Assets/Investments/01_OlimpiaPort.unity” Scen... Read more

51
votes
Fixed

The first Keyboard Input is Ignored and stored for later when renaming A...

Input

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Oct 25, 2021

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Version/s: 2021.2.0b17, 2022.1.0a13

To reproduce: 1. Download the attached project "New Unity Project.zip" and open it in Unity 2. In Project view create a Folder or a... Read more

15
votes
Fixed

Raycasts hit the second layer of the Mesh Collider when the first layer ...

Physics

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Mar 14, 2019

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Version/s: 2018.3.0a5, 2018.3.7f1, 2019.2.0a1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "v2018.3.7test.zip" Project 2. Select "TestMesh" and click on the ... Read more

108
votes
Fixed

[iOS] Apple throws Deprecated API Usage warning for using UIWebView when...

iOS

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Aug 30, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

After submitting Unity-iOS builds to the App Store Connect Apple is showing Warning for using UIWebView: == Dear Developer, We iden... Read more

29
votes
Not Reproducible

[Mac] Performance regression in Editor UI

MacOS

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Oct 27, 2021

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Version/s: 2021.2, 2021.2.0b17, 2021.2.1f1, 2022.1

Reproduction steps: 1. Open new Unity project 2. Hover over different objects in Hierarchy as well as non-focused Editor tabs 3. Ent... Read more

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