Search Issue Tracker
[Backport] LineRenderer.BakeMesh fails when called on instantiated copy
How to reproduce:1. Open the attached project's "case_1349946-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. Inspe... Read more
[Backport] Animancer is throwing "MissingMethodException" errors when en...
How to reproduce:1. Open project "AnimancerTest.zip"2. Open "Quick Play" Scene (Assets>Plugins>Animancer>Examples>01 Bas... Read more
[Backport] Editor crash when removing GameObject and then pressing "undo...
How to reproduce:1. Open project "Finder for Game Creator 2.zip"2. In the Hierarchy window select "GameObject"3. In the Inspector wi... Read more
[Backport] [Android][VideoPlayer] Videos are not played from URL on spec...
How to reproduce:1. Open the attached project2. Build & Run on Android devices3. Navigate to the "URL" scene (scene title is wri... Read more
[Backport] Progress Bar doesn't get updated in the UI Builder Viewport w...
How to reproduce:1. Open the user's attached "New Unity Project (1).zip" project2. Open the "NewUXMLTemplate.uxml" in UI Builder3. S... Read more
[Backport] Search results not highlighted when searching in UI Toolkit D...
Steps to reproduce:1. Open a new project2. Press File > Build Settings3. Enter the context menu (3 dots)4. Press 'UI Toolkit Debu... Read more
[Backport] Unnecessary cast to float when calling Mathf.Abs
The return type of Math.Abs is float, so explicit cast to float in the return statement of Mathf.Abs is unnecessary and leads to inc... Read more
[Backport] VideoPlayer throws errors when VideoClip loaded from AssetBun...
Reproduction steps:1. Open the user's attached project2. Open the 'Scenes/SampleScene' Scene3. Enter Play Mode and observe the Conso... Read more
[Backport] [iOS] Unfreed allocation errors thrown in Console when execut...
How to reproduce:1. Open the attached Unity project ("1358453_2021.2.0b7.zip")2. Switch Platform to iOS3. Build And Run Expected res... Read more
[Backport] [Windows] Game/Scene view window is flickering on resizing wh...
Game/Scene view window is flickering on resizing when Graphics APIs set to OpenGLCore, OpenGLES2 & OpenGLES3. Steps to repro:1. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Audio files fail to be imported when the file path is 260 characters or longer
- Error SGICE002 is wrongly shown when more than one argument is passed into GetComponentRW()
- Crash on MeshRenderer::DispatchUpdate when disabling the second Mesh Renderer on a GameObject
- Inaccurate collisions when resizing Game view
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector