Search Issue Tracker

0
votes
Won't Fix

[Networking] Base class command only called on first deriving script att...

Networking

-

May 22, 2018

-

Version/s: 2017.3.1p3

Steps to reproduce: 1) Open the attached project. 2) Build a standalone client (any platform). 3) Run 'Test' scene and start the ser... Read more

4
votes
Won't Fix

Some of Time.XXX api get negative values when adjusting system time back...

Linux

-

May 30, 2018

-

Version/s: 2018.2.0b6

To reproduce: 1) Open attached project 2) Build and run for Linux Player 3) When it is running, change your system's day to yesterda... Read more

0
votes
Won't Fix

float4 component access via index operator [] is 10x slower than accessi...

Scripting

-

May 23, 2018

-

Version/s: 2018.2.0b4

Steps to reproduce: 1) Open the attached project. 2) Run the test scene. In the console, messages, indicating access times of float... Read more

0
votes
By Design

[SRP] Custom SRP doesn't work in the Standalone Build

Graphics - General

-

Jun 11, 2018

-

Version/s: 2018.1.3f1

How to reproduce: 1. Open the repro project attached in comment 2. Observe the Game View 3. Build the Project and open the Build 4.... Read more

0
votes
Duplicate

[Mac]Multiple instances of Visual Studio are opened when selecting to ed...

CodeEditors

-

May 11, 2018

-

Version/s: 2018.2.0b2, 2018.2.0b4

How to reproduce: 1. In a new Unity project create a Script 2. Attach the Script to any GameObject 3. Open the Script by double-clic... Read more

0
votes
By Design

[UI] Cannot copy lighting properties from one Mesh Renderer component to...

uGUI

-

Jun 11, 2018

-

Version/s:

Cannot copy lighting properties from one mesh renderer component to another, when you choose to paste component values it does not c... Read more

0
votes
Not Reproducible

LayoutUtility.GetPreferredHeight returns unrealistic values when game ob...

uGUI

-

Jun 11, 2018

-

Version/s: 2017.4.5f1

Repro steps: 1. Open user attached project 2. Enter Play Mode and observe the Console 3. Exit Play Mode 4. Repeat steps 2 and 3 a fe... Read more

1
votes
Postponed

[VR]OpenGL initialization is slow, resulting in a crash due to SteamVR o...

XR SDK

-

May 09, 2018

-

Version/s: 2018.1.0f2

Steps to reproduce: 1. Create a new project 2. Download the SteamVR package 3. Set Graphics API to OpenGLCore 4. Open scene "example... Read more

0
votes
Duplicate

RaycastAll sometimes misses objects when there is a mesh collider in the...

Physics

-

Jun 07, 2018

-

Version/s: 2018.1.0f2

Steps to reproduce: 1. Download and open the attached project 2. Enter playmode 3. Select Leftmost object 4. Press "Fire missile" 5.... Read more

0
votes
Won't Fix

[Burst] Compiler compilation failure when a job calls UnsafeUtility.IsBl...

Scripting

-

Jun 10, 2018

-

Version/s: 2018.2.0b5

To reproduce: 1. Download attached project "ecs-rts.zip" and open in Unity 2. Open "SampleScene" scene 3. Press Jobs > Burst Inspec... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.