Search Issue Tracker
Duplicate
Votes
0
Found in
2018.2.0b2
2018.2.0b4
Issue ID
1036919
Regression
Yes
[Mac]Multiple instances of Visual Studio are opened when selecting to edit a script in the Editor
How to reproduce:
1. In a new Unity project create a Script
2. Attach the Script to any GameObject
3. Open the Script by double-clicking it or clicking the gear icon in the Script Component and selecting "Edit Script"
Expected result: Visual Studio opens only one instance of itself
Actual result: Visual Studio opens up two instances of itself
Reproducible with: 2018.2.0b2, 2018.2.0b8, 2018.3.0a1
Not reproducible with: 2017.4.5f1, 2018.1.5f1, 2018.2.0b1
Notes:
Opening the script from the editor while an instance of Visual Studio is already running opens up a new instance of Visual Studio instead of refreshing the one that is currently running
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- CSS is not applied when using USS type selector "GridBackground"
- Player .exe remains open as a background task after closing it when Active Input Handling is set to "Input System Package (New)"
- Exception block is being rewritten to throw an incorrect number of exceptions when running a project built using IL2CPP Scripting Backend
- [Android] [Vulkan] Warning "AndroidPlayer "<device>" VULKAN: GENERAL WARNING: The following warning was triggered: VKDBGUTILWARN003." spammed every frame when the application is actively running on a device
- Skinning Editor missing tooltips
This is a duplicate of issue #1030688