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0
votes
Fixed

Package Name in Identification settings does not save edit after focusin...

Editor - Other

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Feb 08, 2017

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Version/s: 5.6.0b7

Steps to reproduce:1) Create a new project2) Change platform to Android3) Player Settings >> Other Settings >> Identific... Read more

0
votes
Duplicate

Editor crashes after build when BuildAssetBundles() outputPath is create...

Deployment Management

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Jan 19, 2017

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Version/s: 5.5.0p2

To reproduce:1. Open repro project2. Build and run scene Expected: scene will be built successfullyActual: on 5.4.4f1build process f... Read more

0
votes
Fixed

'Work offline' mode is not active on the network loss

License

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Feb 08, 2017

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Version/s: 5.6.0b7

Steps:1. Editor is activated with a valid license2. Go to Manage license window3. Choose to activate Personal edition4. Click Next (... Read more

0
votes
Won't Fix

Editor shows that license server is still in the maintenance mode after ...

License

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Feb 08, 2017

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Version/s: 5.6.0b7

Repro:1. Activate editor with a valid serial2. Put license server in the maintenance mode3. Navigate to Manage license window4. Atte... Read more

0
votes
Fixed

[Auto] Manually generated lighting generates different baked soft shadows

Shadows/Lights

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Feb 07, 2017

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Version/s: 5.6.0b5

Steps to reproduce: 1) Download attached project ' LightingTest_Rupert.zip' and open in Unity2) Open scene 'ReferenceGameScene'3) Sw... Read more

1
votes
Fixed

[iOS] Non-stretched default launch screen rendered on top of selected ba...

iOS

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Jan 12, 2017

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Version/s: 5.6.0b3

To Reproduce: 1. Open any project.2. In iOS Player Settings set the "iPhone Launc Screen" to "Image and background" (both relative a... Read more

2
votes
Fixed

[Android] App crashes when trying to play WebCamTexture with denied came...

Mobile

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Feb 04, 2017

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Version/s: 5.5.1f1

How to reproduce:1) Open the attached project2) Build and run on Android device3) Upon app launch, deny camera permission4) Click th... Read more

0
votes
Fixed

Accessing the "Count" property on native objects in form of IReadOnlyDic...

IL2CPP

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Feb 08, 2017

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Version/s: 5.6.0b3

Accessing the "Count" property on native objects in form of IReadOnlyDictionary`2<K, V> fails with invalid cast exception on I... Read more

0
votes
Fixed

Material renderQueue resets upon any changes made to the material or res...

Graphics - General

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Feb 08, 2017

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Version/s:

Steps to reproduce:1. Create a new project2. Create a new material3. Change renderQueue value4. Make any other changes Expected resu... Read more

0
votes
Duplicate

MotionVector pass is overwritten by Opaque objects if the renderQueue is...

Image Effects

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Feb 08, 2017

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Version/s:

Steps to reproduce:1. Download and open the attached project("MVbug.zip)2. Enter playmode Expected result: Wheels' motion vectors ar... Read more

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