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[Improved Prefab] Tree prefab continuously updated on selecting "Recompu...
Tree prefab continuously updated on selecting "Recompute Tree" option in prefab mode. Steps to repro:1. Create a new project.2. Game... Read more
Editor freezes on build when compiling shader variants
How to reproduce:1. Open the uploaded project using the EnvIromen VM(Link in the Edit)2. Build the project Expected result: The proj... Read more
Lag when using AssetPicker
500-1000ms lag when typing in Asset Picker search on large projects. As search is performed immediately, this lag happens on each ty... Read more
Lag on expanding annotation
Lag when expanding component with annotations. The annotations are refreshed every time a type is not found in the annotation cache,... Read more
[VCS] Apply All Incoming Changes button is positioned slightly too low o...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Open the Version Control... Read more
Lighting is not applied correctly after using Progressive Lightmapper wh...
How to reproduce:1. Open User's attached "Unity 2019.3 Bug Reports.zip" project2. Load "SampleScene" (Assets -> Scenes)3. "Genera... Read more
[Visual Effect Graph] ArgumentNullException is thrown on creating "Empty...
On creating "Empty Particle System (System)" Node under "Simple Static Mesh" Template throwing ArgumentNullException, refer attached... Read more
[IMGUI] Curve window closes on clicking on the Title bar when the Curve ...
Curve window closes on clicking on the Title bar when the Curve presets window is opened. Steps to repro:Create a new project.Gameob... Read more
[macOS] Sprites are rendered with graphical artifacts when Metal Editor ...
To reproduce: 1. Download attached "TextureIssueTest Project.zip" project and open in Unity2. Open "TextureIssueTest" scene3. Enter ... Read more
[iOS] GUI.RepeatButton returns true only when the button is released
How to reproduce:1. Build the attached project for iOS2. Build & Run the app to device via Xcode3. Hold the "Repeat" button4. No... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] UI picking is offset to the left when Reference DPI and Fallback DPI differ
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
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- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked