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1
votes
Fixed

[Hub] Size of the Hub window reverts back to default when closing and op...

Hub

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Jun 09, 2019

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Version/s:

How to reproduce:1. Open Hub2. Change the size of the window3. Close the window4. Open the Hub again Expected result: Window is the ... Read more

0
votes
Fixed

[Android][Post processing] Visual artifact occurs when using Post proces...

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Aug 23, 2024

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Version/s: 2022.3.37f1

Reproduction steps:1. Open the attached project “BugRepro”2. Open the “Assets/Scenes/test.unity” scene3. Build and Run on Android4. ... Read more

1
votes
Fixed

Editor freezes when exiting Play Mode if the Game window position was ch...

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May 19, 2023

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Version/s: 2022.2.21f1, 2023.1.0b18, 2023.2.0a16

How to reproduce:1. Open the user’s attached “samples-playground.zip” project2. Enter Play Mode3. Dock the Game Window somewhere els... Read more

3
votes
Fixed

“Opening snapshot” window stuck on "Crawling GC handles" process when op...

Package: Memory Profiler

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Nov 16, 2023

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Version/s: 1.1.0

How to reproduce:1. Open the “Blank22-3-8“ project2. Open the Memory Profiler (Window > Analysis > Memory Profiler)3. Select t... Read more

4
votes
Fixed

Lighting is not applied correctly after using Progressive Lightmapper wh...

Scripting

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Sep 14, 2019

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Version/s: 2019.3.0a12, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Open User's attached "Unity 2019.3 Bug Reports.zip" project2. Load "SampleScene" (Assets -> Scenes)3. "Genera... Read more

1
votes
Fixed

"background-repeat" breaks when using Sprite slicing in UITK

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Jan 14, 2025

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Version/s: 2021.3.47f1, 2022.3.56f1, 6000.0.43f1, 6000.1.0b2, 6000.2.0a1

Reproduction steps:1. Open the attached “SlicingBreaksRepeating.zip” project2. Open the “SampleScene” Scene3. Open the Game view4. O... Read more

1
votes
Won't Fix

GUIDPresistentManager reports Loads of Object Missing Errors when specif...

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Mar 27, 2024

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Version/s: 2023.2.16f1, 6000.0.0b13

Reproduction steps:1. Open the attached “Repro“ project2. Open the Preferences window (macOS: Unity > Settings; Windows: Edit &gt... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 2019.3.0f5

1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more

0
votes
Fixed

[Android] Java build exception error when building a specific project wi...

Android

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Nov 09, 2021

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Version/s: 2020.3, 2020.3.6f1

Reproduction steps:1. Open the attached project "TestSDK31.zip"2. Switch to the Android platform3. Build and Run on an Android devic... Read more

0
votes
Fixed

The Timeline does not set back the state of GameObjects after saving a S...

Package: Timeline

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Oct 06, 2021

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Version/s: 1.6.2

How to reproduce:1. Open the attached project "seq-save-scene-reset-timeline.zip"2. Open the TestScene (Assets>TestScene)3. Open ... Read more

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