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0
votes
Fixed

[DX12] Fix nullptr access in some functions of BufferD3D12.h

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Aug 27, 2025

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Version/s: 6000.0.57f1, 6000.2.2f1, 6000.3.0b1, 6000.4.0a1

Steps to reproduce: Have invalid entry, so that GetVersionInternal() return null Call a method which uses the result (i.e., GetGPUVi... Read more

0
votes
Won't Fix

[DOTS] Error "Not allowed to access vertices on mesh 'SM_Prop_Crate_03'"...

Package: Unity Physics

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May 12, 2023

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Version/s: 1.0.0

Reproduction steps:1. Open the attached project "ReproProj"2. Observe the Console window Expected result: No errors are displayed in... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
Won't Fix

[HDRP] Object is rendered with artifacts when Time is multiplied by a no...

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Mar 23, 2024

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Version/s: 2021.3.36f1, 2022.3.22f1, 2023.2.16f1, 6000.0.0b13

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/StackLit Demo“ scene3. Enter Play Mode4. Observe the Game V... Read more

0
votes
By Design

[General] Terminate Unity Player is never executed when an infinite loop...

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Jan 22, 2025

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Version/s: 2022.3.56f1, 6000.0.35f1, 6000.1.0b3

Reproduction steps:1. Open the attached project "ReproProj"2. Build and Run3. Attempt to close the Player Expected result: The Playe... Read more

0
votes
Fixed

Entity's "ChunkWorldRenderBounds" component "Extents" value is always zero

Package: DOTS Editor

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Sep 19, 2019

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Version/s: 0.1.1

How to reproduce:1. Open attached project "static_repro.zip" and scene "static"2. Enter Play mode3. Open "Window" -> "Analysis" -... Read more

0
votes
Active

“Name shouldn’t be empty” tooltip doesn’t fix when Profiler window is se...

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Oct 17, 2025

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Version/s: 6000.3.0b7, 6000.4.0a3, 6000.5.0a1

Steps to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Profiler3. Minimize Profiler window as much as ... Read more

1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

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Jan 06, 2016

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Version/s: 5.4.0b1

Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more

5
votes
Fixed

Mouse coordinates are not relative to the game window when getting them ...

Windows

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Jan 23, 2020

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Version/s: 2019.3.0b7, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project2. Build the project3. Open the built project in a Windowed mode4. Use the Scroll-Wheel... Read more

0
votes
Active

Shadows are broken in ECS Graphics when using deeply nested object hiera...

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Oct 09, 2025

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Version/s: 6000.0.59f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/Sandbox.unity“ Scene3. Enter the Play Mode4. Cl... Read more

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