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Won't Fix
Won't Fix in 2.1.X
Votes
0
Found in [Package]
2.1.2
Issue ID
XRVOSB-77
Regression
No
Higher priority GameObjects are not being rendered through a Transparent mesh when used in a PolySpatial VisionOSSortingGroup
How to reproduce:
1. Open the attached “IN-93661.zip” project
2. Open the “Scene” (Assets → Scenes)
3. Enter Play Mode
4. Observe the “Building” and the “FloorPlan” GameObjects in the Game View
Expected result: The “FloorPlan” GameObject is rendered and visible through the “Building” GameObject
Actual result: Regardless of the Sorting Group the “FloorPlan” GameObject is not visible when observed through the “Building” GameObject
Reproducible with: 1.3.12 (2022.3.60f1), 2.1.2 (6000.0.43f1, 6000.1.0b11, 6000.2.0a7), 2.2.4 (6000.2.0a7)
Reproducible on: macOS 15.3.2 (M3)
Not reproducible on: No other environment tested
Notes:
- Reproducible in Standalone and VisionOS Players
- The reporter noted that the GameObjects fade and or blink during reproduction, but this was not seen when testing the issue
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Resolution Note:
There are no fixes planned for this Bug
Resolution Note (2.1.X):
There are no fixes planned for this Bug