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Votes

0

Found in [Package]

4.1.0

4.2.1

Issue ID

DANB-854

Regression

No

GameObjects are rotated incorrectly when using Rule Tile

Package: 2D Tilemap Extras

-

Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/SampleScene.unity” Scene
3. Observe the Scene view

Expected result: Shape on the right appears the same as shape on the left
Actual result: Shape on the right does not match the shape on the left

Reproducible with: 4.1.0 (2022.3.59f1, 6000.0.41f1), 4.2.1 (6000.1.0b9, 6000.2.0a6)

Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested

Note:
- Changing “Orientation“ property still reproduces the issue

  1. Resolution Note:

    The RuleTile is XY orientated at the default settings and the Sprite and GameObject setup should be XY orientated as well. When setup in this way, it will be able to orient and rotate the Sprite and GameObject appropriately when placed onto a XZ Tilemap.

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