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75
votes
Fixed

[VR]EarlyUpdate.XRUpdate's CPU usage increases by about 2.4ms every 10mi...

XR SDK

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Dec 26, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

Steps to reproduce: 1. Create a new project2. Enable VR3. Build for standalone with "Development Build" and "Auto-Connect Profiler"4... Read more

24
votes
Fixed

[XR][Oculus GO][Oculus Quest] Using GrabPass results incorrect shader re...

XR SDK

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Jun 07, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "TestSinglePass.zip"2. Build and run for Oculus Quest3. Observe results via device Result: lef... Read more

33
votes
Fixed

[XR][Android] Depth map right eye issue with VR Single Pass sampling _Ca...

XR SDK

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Nov 11, 2018

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Version/s: 2017.4.15f1, 2018.2.13f1, 2018.2.16f1, 2018.3.0b10, 2019.1.0a8

Steps to reproduce:1. Open user attached project2. Build & Run on an Android device- Observe the depth map breaking on the right... Read more

13
votes
By Design

[XR][Oculus GO][Oculus Quest] Compute and Geometry shader results in bla...

XR SDK

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Mar 27, 2019

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Version/s: 2017.4.0f1, 2018.3.4f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Errors produced in logcat: "The given primitive topology does not match with the topology expected by the geometry shader" To reprod... Read more

15
votes
Not Reproducible

[UWP] Compile .Net Native for HoloLens causes (SpatialCoordinateSystem)M...

XR SDK

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Apr 12, 2018

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Version/s: 2017.4.0f1

Steps to reproduce:1. Download attached project.2. Build UWP project for HoloLens/D3D. Make sure .Net compile type is used.3. Open t... Read more

14
votes
Fixed

Fatal Error referring RegisterRuntimeInitializeAndCleanup is thrown afte...

XR SDK

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Apr 12, 2018

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Version/s: 2017.4.1f1

Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Open the HeadsetAdjustment.unity scene4. Set Si... Read more

1
votes
Not Reproducible

[XR] Left eye renders right eye's view and the right eye does not render...

XR SDK

-

Oct 15, 2019

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Version/s: 2017.4, 2019.2.6f1, 2020.1

How to reproduce:1. Open the attached "1191634.zip" project2. Open "SampleScene"3. Enter Play mode and set the Game view to show bot... Read more

2
votes
By Design

Incorrect offset of render of Graphics.Blit / CommandBuffer.Blit in VR

XR SDK

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Dec 19, 2018

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Version/s: 2017.4.10f1, 2017.4.11f1, 2018.3.0a1, 2019.1.0a12

Steps to reproduce:1. Download and open the project2. Enter Playmode in VR Expected result: red sphere is drawn centeredActual resul... Read more

0
votes
Fixed

Single Pass Rendering Method renders only one eye when using OnRenderImage

XR SDK

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May 06, 2018

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Version/s: 2017.4.1f1

Reproduction steps:1. Download "SinglePass" project and open in Unity2. Go to File -> Build Settings3. Build And Run Expected: bo... Read more

0
votes
Won't Fix

Stereo Rendering Mode is reset after switching to another platform with ...

XR SDK

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Mar 12, 2020

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Version/s: 2017.4, 2018.4.15f1, 2020.2

How to reproduce:1. Create a new Project2. Open the Player Settings3. Enable VR supported in Player > PC, Mac Standalone > XR ... Read more

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