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Fullscreen mode: Maximized Window functionality is broken and any built ...
How to reproduce: 1. Create a new project and open its Player settings 2. Under the "Resolution" settings change the "Fullscreen Mod... Read more
[Deployment Management] Editor crashes on creating a build with custom I...
Editor crashes on creating a build when default Icon is assigned. Steps to repro: 1. Open the attached project. 2. File > Build Set... Read more
[Windows 7] "WindowsVideoMedia error 0xc00d36b4" error is thrown when lo...
How to reproduce: 1. Open the user's attached "VideoPlayer Issue 2019.15f1.zip" project 2. Open the "SampleScene" Scene 3. Enter Pla... Read more
The Cursor is visible when Cursor.visible is set to false and new InputS...
How to reproduce: 1. Open attached "case_1273522.zip" project and SampleScene scene 2. Enter the Play mode 3. Keep the Cursor above ... Read more
Loading second display on 2 different monitor setups shrinks the higher ...
Steps to reproduce: 1. Download latest attached project("ScreenTestScenery.zip") 2. Make sure you have 2 monitors with different nat... Read more
Editor stuck on import when importing "GameAnalytics Unity SDK" package
How to reproduce: 1. Create a new project 2. Download and import GA_SDK_UNITY.unitypackage from https://gameanalytics.com/docs/item/... Read more
Build is launched in the wrong Display when Main Display is changed
Reproduction steps: 1. Open the attached project "Display test" 2. Check your Display settings 3. Build and Run project 4. Notice th... Read more
Cannot activate license within a docker container
Following this bug report in our forums (https://forum.unity.com/threads/batch-mode-license-activation-fails-in-a-docker-container.7... Read more
Graphics.DrawMeshInstanced doesn't draw anything in build
To reproduce: 1. Open the project, attached by the user (TestInstancing.zip) 2. Open the "SampleScene" scene 3. Enter Play mode 4. ... Read more
[Windows] Mouse cursor doesn't change its icon when resizing standalone ...
How to reproduce: 1. Create new Unity project 2. Select File -> Build Settings 3. Make sure that resizable window in Player Setting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL